Terraria v1.4.4.9
Terraria source code documentation
|
|
inlineprivate |
Definition at line 850 of file ManagedWebSocket.cs.
References System.Net.WebSockets.ManagedWebSocket._sendMutex, System.cancellationToken, System.Threading.AsyncMutex.EnterAsync(), System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(), System.Net.WebSockets.ManagedWebSocket.SendFrameLockAcquiredNonCancelableAsync(), and System.task.
Referenced by System.Net.WebSockets.ManagedWebSocket.HandleReceivedPingPongAsync(), System.Net.WebSockets.ManagedWebSocket.SendAsync(), System.Net.WebSockets.ManagedWebSocket.SendCloseFrameAsync(), and System.Net.WebSockets.ManagedWebSocket.SendKeepAliveFrameAsync().