Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ CreateHSLSlider()

UIColoredSlider Terraria.GameContent.UI.States.UICharacterCreation.CreateHSLSlider ( HSLSliderId id)
inlineprivate

Definition at line 621 of file UICharacterCreation.cs.

622 {
624 uIColoredSlider.VAlign = 0f;
625 uIColoredSlider.HAlign = 0f;
626 uIColoredSlider.Width = StyleDimension.FromPixelsAndPercent(-10f, 1f);
627 uIColoredSlider.Top.Set(30 * (int)id, 0f);
628 uIColoredSlider.OnLeftMouseDown += Click_ColorPicker;
629 uIColoredSlider.SetSnapPoint("Middle", (int)id, null, new Vector2(0f, 20f));
630 return uIColoredSlider;
631 }
UIColoredSlider CreateHSLSliderButtonBase(HSLSliderId id)
void Click_ColorPicker(UIMouseEvent evt, UIElement listeningElement)
static StyleDimension FromPixelsAndPercent(float pixels, float percent)

References Terraria.GameContent.UI.States.UICharacterCreation.Click_ColorPicker(), Terraria.GameContent.UI.States.UICharacterCreation.CreateHSLSliderButtonBase(), Terraria.UI.StyleDimension.FromPixelsAndPercent(), and Microsoft.Xna.Framework.Graphics.Vector2.

Referenced by Terraria.GameContent.UI.States.UICharacterCreation.MakeHSLMenu().