Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1008 of file XmlSerializationReaderILGen.cs.
References System.Xml.Serialization.CodeGenerator.AndIf(), System.Xml.Serialization.XmlSerializationReaderILGen.Member.ArrayName, System.Xml.Serialization.CodeGenerator.Br(), System.Xml.Serialization.CodeGenerator.Call(), System.Xml.Serialization.CodeGenerator.ConvertValue(), System.Xml.Serialization.CodeGenerator.DeclareLocal(), System.Xml.Serialization.CodeGenerator.DeclareOrGetLocal(), System.Xml.Dictionary, System.Type.EmptyTypes, System.Xml.Serialization.XmlSerializationILGen.EnsureMethodBuilder(), System.Xml.Serialization.CodeGenerator.EnterScope(), System.Xml.Serialization.CodeGenerator.ExitScope(), System.Xml.Serialization.XmlSerializationILGen.ilg, System.Xml.Serialization.CodeGenerator.InitElseIf(), System.Xml.Serialization.CodeGenerator.Ldarg(), System.Xml.Serialization.CodeGenerator.Ldloc(), System.Xml.Serialization.CodeGenerator.Load(), System.Xml.Serialization.XmlSerializationILGen.ReferenceMapping(), System.Xml.Serialization.CodeGenerator.ReturnLabel, System.Xml.Serialization.CodeGenerator.ReturnLocal, System.Xml.Serialization.XmlSerializationReaderILGen.Member.Source, System.Xml.Serialization.CodeGenerator.Stloc(), System.text, System.Xml.Serialization.XmlSerializationILGen.typeBuilder, System.Xml.Serialization.XmlSerializationReaderILGen.WriteArray(), and System.Xml.Serialization.XmlSerializationReaderILGen.WriteQNameEqual().
Referenced by System.Xml.Serialization.XmlSerializationReaderILGen.WriteLiteralStructMethod().