| 
    Terraria v1.4.4.9
    
   Terraria source code documentation 
   | 
 
      
  | 
  inlinevirtual | 
Reimplemented from System.IO.Stream.
Definition at line 687 of file BufferedStream.cs.
References System.IO.BufferedStream._bufferSize, System.IO.BufferedStream._writePos, System.buffer, System.cancellationToken, System.IO.BufferedStream.ClearReadBufferBeforeWrite(), System.IO.Stream.EnsureAsyncActiveSemaphoreInitialized(), System.IO.BufferedStream.EnsureCanWrite(), System.IO.BufferedStream.EnsureNotClosed(), System.Threading.Tasks.ValueTask< TResult >.FromCanceled(), System.Threading.SemaphoreSlim.Release(), System.task, System.Threading.SemaphoreSlim.WaitAsync(), System.IO.BufferedStream.WriteToBuffer(), and System.IO.BufferedStream.WriteToUnderlyingStreamAsync().