Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 18 of file BufferedStream.cs.
Referenced by System.IO.BufferedStream.CopyTo(), System.IO.BufferedStream.CopyToAsyncCore(), System.IO.BufferedStream.Dispose(), System.IO.BufferedStream.DisposeAsync(), System.IO.BufferedStream.EnsureShadowBufferAllocated(), System.IO.BufferedStream.Flush(), System.IO.BufferedStream.FlushAsyncInternal(), System.IO.BufferedStream.FlushWrite(), System.IO.BufferedStream.FlushWriteAsync(), System.IO.BufferedStream.Read(), System.IO.BufferedStream.Read(), System.IO.BufferedStream.ReadByteSlow(), System.IO.BufferedStream.ReadFromUnderlyingStreamAsync(), System.IO.BufferedStream.Seek(), System.IO.BufferedStream.Write(), System.IO.BufferedStream.Write(), System.IO.BufferedStream.WriteAsync(), System.IO.BufferedStream.WriteByte(), System.IO.BufferedStream.WriteByteSlow(), System.IO.BufferedStream.WriteToBuffer(), System.IO.BufferedStream.WriteToBuffer(), and System.IO.BufferedStream.WriteToUnderlyingStreamAsync().