Terraria v1.4.4.9
Terraria source code documentation
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Terraria.Cinematics.DSTFilm Member List

This is the complete list of members for Terraria.Cinematics.DSTFilm, including all inherited members.

_chesterTerraria.Cinematics.DSTFilmprivate
_deerclopsTerraria.Cinematics.DSTFilmprivate
_frameTerraria.Cinematics.Filmprivate
_frameCountTerraria.Cinematics.Filmprivate
_isActiveTerraria.Cinematics.Filmprivate
_nextSequenceAppendTimeTerraria.Cinematics.Filmprivate
_oldItemTerraria.Cinematics.DSTFilmprivate
_sequencesTerraria.Cinematics.Filmprivate
_startPointTerraria.Cinematics.DSTFilmprivate
AddKeyFrame(int frame, FrameEvent frameEvent)Terraria.Cinematics.Filminline
AddKeyFrames(int frame, params FrameEvent[] frameEvents)Terraria.Cinematics.Filminline
AddSequence(int start, int duration, FrameEvent frameEvent)Terraria.Cinematics.Filminline
AddSequences(int start, int duration, params FrameEvent[] frameEvents)Terraria.Cinematics.Filminline
AppendEmptySequence(int duration)Terraria.Cinematics.Filminline
AppendKeyFrame(FrameEvent frameEvent)Terraria.Cinematics.Filminline
AppendKeyFrames(params FrameEvent[] frameEvents)Terraria.Cinematics.Filminline
AppendPointTerraria.Cinematics.Film
AppendSequence(int duration, FrameEvent frameEvent)Terraria.Cinematics.Filminline
AppendSequences(int duration, params FrameEvent[] frameEvents)Terraria.Cinematics.Filminline
BuildSequence()Terraria.Cinematics.DSTFilminlineprivate
ClearScene()Terraria.Cinematics.DSTFilminlineprivate
ControlPlayer(FrameEventData evt)Terraria.Cinematics.DSTFilminlineprivate
CreateChester(FrameEventData evt)Terraria.Cinematics.DSTFilminlineprivate
CreateDeerclops(FrameEventData evt)Terraria.Cinematics.DSTFilminlineprivate
DeerclopsAttack(FrameEventData evt)Terraria.Cinematics.DSTFilminlineprivate
DSTFilm()Terraria.Cinematics.DSTFilminline
EmptyFrameEvent(FrameEventData evt)Terraria.Cinematics.Filminlineprivatestatic
EquipDSTShaderItem(FrameEventData evt)Terraria.Cinematics.DSTFilminlineprivate
FindFloorAt(Vector2 position, out int x, out int y)Terraria.Cinematics.DSTFilminlineprivatestatic
FrameTerraria.Cinematics.Film
FrameCountTerraria.Cinematics.Film
IsActiveTerraria.Cinematics.Film
OnBegin()Terraria.Cinematics.DSTFilminlinevirtual
OnEnd()Terraria.Cinematics.DSTFilminlinevirtual
OnUpdate(GameTime gameTime)Terraria.Cinematics.Filminline
PlaceNPCOnGround(int type, Vector2 position)Terraria.Cinematics.DSTFilminlineprivate
PrepareScene()Terraria.Cinematics.DSTFilminlineprivate
RemoveDSTShaderItem(FrameEventData evt)Terraria.Cinematics.DSTFilminlineprivate
StopBeforeCliff(FrameEventData evt)Terraria.Cinematics.DSTFilminlineprivate
TurnPlayerToTheLeft(FrameEventData evt)Terraria.Cinematics.DSTFilminlineprivate