Terraria v1.4.4.9
Terraria source code documentation
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Terraria.Cinematics.Film Class Reference

Classes

class  Sequence
 

Public Member Functions

void AddSequence (int start, int duration, FrameEvent frameEvent)
 
void AppendSequence (int duration, FrameEvent frameEvent)
 
void AddSequences (int start, int duration, params FrameEvent[] frameEvents)
 
void AppendSequences (int duration, params FrameEvent[] frameEvents)
 
void AppendEmptySequence (int duration)
 
void AppendKeyFrame (FrameEvent frameEvent)
 
void AppendKeyFrames (params FrameEvent[] frameEvents)
 
void AddKeyFrame (int frame, FrameEvent frameEvent)
 
void AddKeyFrames (int frame, params FrameEvent[] frameEvents)
 
bool OnUpdate (GameTime gameTime)
 
virtual void OnBegin ()
 
virtual void OnEnd ()
 

Properties

int Frame [get]
 
int FrameCount [get]
 
int AppendPoint [get]
 
bool IsActive [get]
 

Static Private Member Functions

static void EmptyFrameEvent (FrameEventData evt)
 

Private Attributes

int _frame
 
int _frameCount
 
int _nextSequenceAppendTime
 
bool _isActive
 
List< Sequence_sequences = new List<Sequence>()
 

Detailed Description

Definition at line 7 of file Film.cs.


The documentation for this class was generated from the following file: