Terraria v1.4.4.9
Terraria source code documentation
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Terraria.Graphics.Shaders.MiscShaderData Member List

This is the complete list of members for Terraria.Graphics.Shaders.MiscShaderData, including all inherited members.

_customSamplerStateTerraria.Graphics.Shaders.MiscShaderDataprivate
_effectPassTerraria.Graphics.Shaders.ShaderDataprivate
_passNameTerraria.Graphics.Shaders.ShaderDataprivate
_shaderTerraria.Graphics.Shaders.ShaderDataprivate
_shaderSpecificDataTerraria.Graphics.Shaders.MiscShaderDataprivate
_uColorTerraria.Graphics.Shaders.MiscShaderDataprivate
_uImage0Terraria.Graphics.Shaders.MiscShaderDataprivate
_uImage1Terraria.Graphics.Shaders.MiscShaderDataprivate
_uImage2Terraria.Graphics.Shaders.MiscShaderDataprivate
_uOpacityTerraria.Graphics.Shaders.MiscShaderDataprivate
_uSaturationTerraria.Graphics.Shaders.MiscShaderDataprivate
_uSecondaryColorTerraria.Graphics.Shaders.MiscShaderDataprivate
_useProjectionMatrixTerraria.Graphics.Shaders.MiscShaderDataprivate
Apply(DrawData? drawData=null)Terraria.Graphics.Shaders.MiscShaderDatainlinevirtual
Terraria::Graphics::Shaders::ShaderData.Apply()Terraria.Graphics.Shaders.ShaderDatainlinevirtual
GetSecondaryShader(Entity entity)Terraria.Graphics.Shaders.MiscShaderDatainlinevirtual
IsPowerOfTwo(int n)Terraria.Graphics.Shaders.MiscShaderDatainlineprivatestatic
MiscShaderData(Ref< Effect > shader, string passName)Terraria.Graphics.Shaders.MiscShaderDatainline
ShaderTerraria.Graphics.Shaders.ShaderData
ShaderData(Ref< Effect > shader, string passName)Terraria.Graphics.Shaders.ShaderDatainline
SwapProgram(string passName)Terraria.Graphics.Shaders.ShaderDatainline
UseColor(float r, float g, float b)Terraria.Graphics.Shaders.MiscShaderDatainline
UseColor(Color color)Terraria.Graphics.Shaders.MiscShaderDatainline
UseColor(Vector3 color)Terraria.Graphics.Shaders.MiscShaderDatainline
UseImage0(string path)Terraria.Graphics.Shaders.MiscShaderDatainline
UseImage1(string path)Terraria.Graphics.Shaders.MiscShaderDatainline
UseImage2(string path)Terraria.Graphics.Shaders.MiscShaderDatainline
UseOpacity(float alpha)Terraria.Graphics.Shaders.MiscShaderDatainline
UseProjectionMatrix(bool doUse)Terraria.Graphics.Shaders.MiscShaderDatainline
UseSamplerState(SamplerState state)Terraria.Graphics.Shaders.MiscShaderDatainline
UseSaturation(float saturation)Terraria.Graphics.Shaders.MiscShaderDatainline
UseSecondaryColor(float r, float g, float b)Terraria.Graphics.Shaders.MiscShaderDatainline
UseSecondaryColor(Color color)Terraria.Graphics.Shaders.MiscShaderDatainline
UseSecondaryColor(Vector3 color)Terraria.Graphics.Shaders.MiscShaderDatainline
UseShaderSpecificData(Vector4 specificData)Terraria.Graphics.Shaders.MiscShaderDatainline