|
static Vector64< U > | As< T, U > (this Vector64< T > vector) |
|
static Vector64< byte > | AsByte< T > (this Vector64< T > vector) |
|
static Vector64< double > | AsDouble< T > (this Vector64< T > vector) |
|
static Vector64< short > | AsInt16< T > (this Vector64< T > vector) |
|
static Vector64< int > | AsInt32< T > (this Vector64< T > vector) |
|
static Vector64< long > | AsInt64< T > (this Vector64< T > vector) |
|
static Vector64< sbyte > | AsSByte< T > (this Vector64< T > vector) |
|
static Vector64< float > | AsSingle< T > (this Vector64< T > vector) |
|
static Vector64< ushort > | AsUInt16< T > (this Vector64< T > vector) |
|
static Vector64< uint > | AsUInt32< T > (this Vector64< T > vector) |
|
static Vector64< ulong > | AsUInt64< T > (this Vector64< T > vector) |
|
static Vector64< byte > | Create (byte value) |
|
static Vector64< double > | Create (double value) |
|
static Vector64< short > | Create (short value) |
|
static Vector64< int > | Create (int value) |
|
static Vector64< long > | Create (long value) |
|
static Vector64< sbyte > | Create (sbyte value) |
|
static Vector64< float > | Create (float value) |
|
static Vector64< ushort > | Create (ushort value) |
|
static Vector64< uint > | Create (uint value) |
|
static Vector64< ulong > | Create (ulong value) |
|
static Vector64< byte > | Create (byte e0, byte e1, byte e2, byte e3, byte e4, byte e5, byte e6, byte e7) |
|
static Vector64< short > | Create (short e0, short e1, short e2, short e3) |
|
static Vector64< int > | Create (int e0, int e1) |
|
static Vector64< sbyte > | Create (sbyte e0, sbyte e1, sbyte e2, sbyte e3, sbyte e4, sbyte e5, sbyte e6, sbyte e7) |
|
static Vector64< float > | Create (float e0, float e1) |
|
static Vector64< ushort > | Create (ushort e0, ushort e1, ushort e2, ushort e3) |
|
static Vector64< uint > | Create (uint e0, uint e1) |
|
static Vector64< byte > | CreateScalar (byte value) |
|
static Vector64< double > | CreateScalar (double value) |
|
static Vector64< short > | CreateScalar (short value) |
|
static Vector64< int > | CreateScalar (int value) |
|
static Vector64< long > | CreateScalar (long value) |
|
static Vector64< sbyte > | CreateScalar (sbyte value) |
|
static Vector64< float > | CreateScalar (float value) |
|
static Vector64< ushort > | CreateScalar (ushort value) |
|
static Vector64< uint > | CreateScalar (uint value) |
|
static Vector64< ulong > | CreateScalar (ulong value) |
|
static unsafe Vector64< byte > | CreateScalarUnsafe (byte value) |
|
static unsafe Vector64< short > | CreateScalarUnsafe (short value) |
|
static unsafe Vector64< int > | CreateScalarUnsafe (int value) |
|
static unsafe Vector64< sbyte > | CreateScalarUnsafe (sbyte value) |
|
static unsafe Vector64< float > | CreateScalarUnsafe (float value) |
|
static unsafe Vector64< ushort > | CreateScalarUnsafe (ushort value) |
|
static unsafe Vector64< uint > | CreateScalarUnsafe (uint value) |
|
static T | GetElement< T > (this Vector64< T > vector, int index) |
|
static Vector64< T > | WithElement< T > (this Vector64< T > vector, int index, T value) |
|
static T | ToScalar< T > (this Vector64< T > vector) |
|
static Vector128< T > | ToVector128< T > (this Vector64< T > vector) |
|
static unsafe Vector128< T > | ToVector128Unsafe< T > (this Vector64< T > vector) |
|
Definition at line 579 of file Vector64.cs.