Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches
System.Runtime.Intrinsics.X86.Popcnt Member List

This is the complete list of members for System.Runtime.Intrinsics.X86.Popcnt, including all inherited members.

__cpuidex(int *cpuInfo, int functionId, int subFunctionId)System.Runtime.Intrinsics.X86.X86Baseprivate
Abs(Vector128< sbyte > value)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
Abs(Vector128< short > value)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
Abs(Vector128< int > value)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
Add(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Add(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Add(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Add(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Add(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Add(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Add(Vector128< long > left, Vector128< long > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Add(Vector128< ulong > left, Vector128< ulong > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Add(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.Add(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
AddSaturate(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
AddSaturate(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
AddSaturate(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
AddSaturate(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
AddScalar(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.AddScalar(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
AddSubtract(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sse3inlinestatic
AddSubtract(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse3inlinestatic
AlignRight(Vector128< sbyte > left, Vector128< sbyte > right, byte mask)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
AlignRight(Vector128< byte > left, Vector128< byte > right, byte mask)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
AlignRight(Vector128< short > left, Vector128< short > right, byte mask)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
AlignRight(Vector128< ushort > left, Vector128< ushort > right, byte mask)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
AlignRight(Vector128< int > left, Vector128< int > right, byte mask)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
AlignRight(Vector128< uint > left, Vector128< uint > right, byte mask)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
AlignRight(Vector128< long > left, Vector128< long > right, byte mask)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
AlignRight(Vector128< ulong > left, Vector128< ulong > right, byte mask)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
And(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
And(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
And(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
And(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
And(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
And(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
And(Vector128< long > left, Vector128< long > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
And(Vector128< ulong > left, Vector128< ulong > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
And(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.And(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
AndNot(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
AndNot(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
AndNot(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
AndNot(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
AndNot(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
AndNot(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
AndNot(Vector128< long > left, Vector128< long > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
AndNot(Vector128< ulong > left, Vector128< ulong > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
AndNot(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.AndNot(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
Average(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Average(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
BitScanForward(uint value)System.Runtime.Intrinsics.X86.X86Baseinlinepackagestatic
BitScanReverse(uint value)System.Runtime.Intrinsics.X86.X86Baseinlinepackagestatic
Blend(Vector128< short > left, Vector128< short > right, byte control)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Blend(Vector128< ushort > left, Vector128< ushort > right, byte control)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Blend(Vector128< float > left, Vector128< float > right, byte control)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Blend(Vector128< double > left, Vector128< double > right, byte control)System.Runtime.Intrinsics.X86.Sse41inlinestatic
BlendVariable(Vector128< sbyte > left, Vector128< sbyte > right, Vector128< sbyte > mask)System.Runtime.Intrinsics.X86.Sse41inlinestatic
BlendVariable(Vector128< byte > left, Vector128< byte > right, Vector128< byte > mask)System.Runtime.Intrinsics.X86.Sse41inlinestatic
BlendVariable(Vector128< short > left, Vector128< short > right, Vector128< short > mask)System.Runtime.Intrinsics.X86.Sse41inlinestatic
BlendVariable(Vector128< ushort > left, Vector128< ushort > right, Vector128< ushort > mask)System.Runtime.Intrinsics.X86.Sse41inlinestatic
BlendVariable(Vector128< int > left, Vector128< int > right, Vector128< int > mask)System.Runtime.Intrinsics.X86.Sse41inlinestatic
BlendVariable(Vector128< uint > left, Vector128< uint > right, Vector128< uint > mask)System.Runtime.Intrinsics.X86.Sse41inlinestatic
BlendVariable(Vector128< long > left, Vector128< long > right, Vector128< long > mask)System.Runtime.Intrinsics.X86.Sse41inlinestatic
BlendVariable(Vector128< ulong > left, Vector128< ulong > right, Vector128< ulong > mask)System.Runtime.Intrinsics.X86.Sse41inlinestatic
BlendVariable(Vector128< float > left, Vector128< float > right, Vector128< float > mask)System.Runtime.Intrinsics.X86.Sse41inlinestatic
BlendVariable(Vector128< double > left, Vector128< double > right, Vector128< double > mask)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Ceiling(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Ceiling(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
CeilingScalar(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
CeilingScalar(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
CeilingScalar(Vector128< double > upper, Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
CeilingScalar(Vector128< float > upper, Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
CompareEqual(Vector128< long > left, Vector128< long > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
CompareEqual(Vector128< ulong > left, Vector128< ulong > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.CompareEqual(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.CompareEqual(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.CompareEqual(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.CompareEqual(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.CompareEqual(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.CompareEqual(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.CompareEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareGreaterThan(Vector128< long > left, Vector128< long > right)System.Runtime.Intrinsics.X86.Sse42inlinestatic
System::Runtime::Intrinsics::X86::Sse41.CompareGreaterThan(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse41.CompareGreaterThan(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse41.CompareGreaterThan(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse41.CompareGreaterThan(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareGreaterThan(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareGreaterThanOrEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareGreaterThanOrEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareLessThan(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
CompareLessThan(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
CompareLessThan(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
CompareLessThan(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareLessThan(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareLessThanOrEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareLessThanOrEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareNotEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareNotEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareNotGreaterThan(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareNotGreaterThan(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareNotGreaterThanOrEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareNotGreaterThanOrEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareNotLessThan(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareNotLessThan(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareNotLessThanOrEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareNotLessThanOrEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareOrdered(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareOrdered(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarGreaterThan(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarGreaterThan(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarGreaterThanOrEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarGreaterThanOrEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarLessThan(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarLessThan(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarLessThanOrEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarLessThanOrEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarNotEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarNotEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarNotGreaterThan(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarNotGreaterThan(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarNotGreaterThanOrEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarNotGreaterThanOrEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarNotLessThan(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarNotLessThan(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarNotLessThanOrEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarNotLessThanOrEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarOrdered(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarOrdered(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarOrderedEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarOrderedEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarOrderedGreaterThan(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarOrderedGreaterThan(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarOrderedGreaterThanOrEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarOrderedGreaterThanOrEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarOrderedLessThan(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarOrderedLessThan(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarOrderedLessThanOrEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarOrderedLessThanOrEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarOrderedNotEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarOrderedNotEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarUnordered(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarUnordered(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarUnorderedEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarUnorderedEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarUnorderedGreaterThan(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarUnorderedGreaterThan(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarUnorderedGreaterThanOrEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarUnorderedGreaterThanOrEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarUnorderedLessThan(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarUnorderedLessThan(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarUnorderedLessThanOrEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarUnorderedLessThanOrEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareScalarUnorderedNotEqual(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareScalarUnorderedNotEqual(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
CompareUnordered(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.CompareUnordered(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
ConvertScalarToVector128Double(Vector128< double > upper, int value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ConvertScalarToVector128Double(Vector128< double > upper, Vector128< float > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ConvertScalarToVector128Int32(int value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ConvertScalarToVector128Single(Vector128< float > upper, Vector128< double > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.ConvertScalarToVector128Single(Vector128< float > upper, int value)System.Runtime.Intrinsics.X86.Sseinlinestatic
ConvertScalarToVector128UInt32(uint value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ConvertToInt32(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ConvertToInt32(Vector128< int > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.ConvertToInt32(Vector128< float > value)System.Runtime.Intrinsics.X86.Sseinlinestatic
ConvertToInt32WithTruncation(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.ConvertToInt32WithTruncation(Vector128< float > value)System.Runtime.Intrinsics.X86.Sseinlinestatic
ConvertToUInt32(Vector128< uint > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ConvertToVector128Double(Vector128< int > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ConvertToVector128Double(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ConvertToVector128Int16(Vector128< sbyte > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int16(Vector128< byte > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int16(sbyte *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int16(byte *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int32(Vector128< sbyte > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int32(Vector128< byte > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int32(Vector128< short > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int32(Vector128< ushort > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int32(sbyte *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int32(byte *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int32(short *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int32(ushort *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.ConvertToVector128Int32(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.ConvertToVector128Int32(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ConvertToVector128Int32WithTruncation(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ConvertToVector128Int32WithTruncation(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ConvertToVector128Int64(Vector128< sbyte > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int64(Vector128< byte > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int64(Vector128< short > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int64(Vector128< ushort > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int64(Vector128< int > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int64(Vector128< uint > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int64(sbyte *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int64(byte *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int64(short *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int64(ushort *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int64(int *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Int64(uint *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ConvertToVector128Single(Vector128< int > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ConvertToVector128Single(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Crc32(uint crc, byte data)System.Runtime.Intrinsics.X86.Sse42inlinestatic
Crc32(uint crc, ushort data)System.Runtime.Intrinsics.X86.Sse42inlinestatic
Crc32(uint crc, uint data)System.Runtime.Intrinsics.X86.Sse42inlinestatic
Divide(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.Divide(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
DivideScalar(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.DivideScalar(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
DotProduct(Vector128< float > left, Vector128< float > right, byte control)System.Runtime.Intrinsics.X86.Sse41inlinestatic
DotProduct(Vector128< double > left, Vector128< double > right, byte control)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Extract(Vector128< byte > value, byte index)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Extract(Vector128< int > value, byte index)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Extract(Vector128< uint > value, byte index)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Extract(Vector128< float > value, byte index)System.Runtime.Intrinsics.X86.Sse41inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.Extract(Vector128< ushort > value, byte index)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Floor(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Floor(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
FloorScalar(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
FloorScalar(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
FloorScalar(Vector128< double > upper, Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
FloorScalar(Vector128< float > upper, Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
HorizontalAdd(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
HorizontalAdd(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
System::Runtime::Intrinsics::X86::Sse3.HorizontalAdd(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sse3inlinestatic
System::Runtime::Intrinsics::X86::Sse3.HorizontalAdd(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse3inlinestatic
HorizontalAddSaturate(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
HorizontalSubtract(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
HorizontalSubtract(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
System::Runtime::Intrinsics::X86::Sse3.HorizontalSubtract(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sse3inlinestatic
System::Runtime::Intrinsics::X86::Sse3.HorizontalSubtract(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse3inlinestatic
HorizontalSubtractSaturate(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
Insert(Vector128< sbyte > value, sbyte data, byte index)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Insert(Vector128< byte > value, byte data, byte index)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Insert(Vector128< int > value, int data, byte index)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Insert(Vector128< uint > value, uint data, byte index)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Insert(Vector128< float > value, Vector128< float > data, byte index)System.Runtime.Intrinsics.X86.Sse41inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.Insert(Vector128< short > value, short data, byte index)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.Insert(Vector128< ushort > value, ushort data, byte index)System.Runtime.Intrinsics.X86.Sse2inlinestatic
IsSupportedSystem.Runtime.Intrinsics.X86.Popcntstatic
LoadAlignedVector128(sbyte *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadAlignedVector128(byte *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadAlignedVector128(short *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadAlignedVector128(ushort *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadAlignedVector128(int *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadAlignedVector128(uint *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadAlignedVector128(long *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadAlignedVector128(ulong *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadAlignedVector128(double *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.LoadAlignedVector128(float *address)System.Runtime.Intrinsics.X86.Sseinlinestatic
LoadAlignedVector128NonTemporal(sbyte *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
LoadAlignedVector128NonTemporal(byte *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
LoadAlignedVector128NonTemporal(short *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
LoadAlignedVector128NonTemporal(ushort *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
LoadAlignedVector128NonTemporal(int *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
LoadAlignedVector128NonTemporal(uint *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
LoadAlignedVector128NonTemporal(long *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
LoadAlignedVector128NonTemporal(ulong *address)System.Runtime.Intrinsics.X86.Sse41inlinestatic
LoadAndDuplicateToVector128(double *address)System.Runtime.Intrinsics.X86.Sse3inlinestatic
LoadDquVector128(sbyte *address)System.Runtime.Intrinsics.X86.Sse3inlinestatic
LoadDquVector128(byte *address)System.Runtime.Intrinsics.X86.Sse3inlinestatic
LoadDquVector128(short *address)System.Runtime.Intrinsics.X86.Sse3inlinestatic
LoadDquVector128(ushort *address)System.Runtime.Intrinsics.X86.Sse3inlinestatic
LoadDquVector128(int *address)System.Runtime.Intrinsics.X86.Sse3inlinestatic
LoadDquVector128(uint *address)System.Runtime.Intrinsics.X86.Sse3inlinestatic
LoadDquVector128(long *address)System.Runtime.Intrinsics.X86.Sse3inlinestatic
LoadDquVector128(ulong *address)System.Runtime.Intrinsics.X86.Sse3inlinestatic
LoadFence()System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadHigh(Vector128< double > lower, double *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.LoadHigh(Vector128< float > lower, float *address)System.Runtime.Intrinsics.X86.Sseinlinestatic
LoadLow(Vector128< double > upper, double *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.LoadLow(Vector128< float > upper, float *address)System.Runtime.Intrinsics.X86.Sseinlinestatic
LoadScalarVector128(double *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadScalarVector128(int *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadScalarVector128(uint *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadScalarVector128(long *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadScalarVector128(ulong *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.LoadScalarVector128(float *address)System.Runtime.Intrinsics.X86.Sseinlinestatic
LoadVector128(sbyte *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadVector128(byte *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadVector128(short *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadVector128(ushort *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadVector128(int *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadVector128(uint *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadVector128(long *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadVector128(ulong *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
LoadVector128(double *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.LoadVector128(float *address)System.Runtime.Intrinsics.X86.Sseinlinestatic
MaskMove(Vector128< sbyte > source, Vector128< sbyte > mask, sbyte *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
MaskMove(Vector128< byte > source, Vector128< byte > mask, byte *address)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Max(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Max(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Max(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Max(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.Max(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.Max(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.Max(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.Max(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
MaxScalar(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.MaxScalar(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
MemoryFence()System.Runtime.Intrinsics.X86.Sse2inlinestatic
Min(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Min(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Min(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Min(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.Min(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.Min(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.Min(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.Min(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
MinHorizontal(Vector128< ushort > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
MinScalar(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.MinScalar(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
MoveAndDuplicate(Vector128< double > source)System.Runtime.Intrinsics.X86.Sse3inlinestatic
MoveHighAndDuplicate(Vector128< float > source)System.Runtime.Intrinsics.X86.Sse3inlinestatic
MoveHighToLow(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
MoveLowAndDuplicate(Vector128< float > source)System.Runtime.Intrinsics.X86.Sse3inlinestatic
MoveLowToHigh(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
MoveMask(Vector128< sbyte > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
MoveMask(Vector128< byte > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
MoveMask(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.MoveMask(Vector128< float > value)System.Runtime.Intrinsics.X86.Sseinlinestatic
MoveScalar(Vector128< double > upper, Vector128< double > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
MoveScalar(Vector128< long > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
MoveScalar(Vector128< ulong > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.MoveScalar(Vector128< float > upper, Vector128< float > value)System.Runtime.Intrinsics.X86.Sseinlinestatic
MultipleSumAbsoluteDifferences(Vector128< byte > left, Vector128< byte > right, byte mask)System.Runtime.Intrinsics.X86.Sse41inlinestatic
Multiply(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.Multiply(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.Multiply(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.Multiply(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
MultiplyAddAdjacent(Vector128< byte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
System::Runtime::Intrinsics::X86::Sse3.MultiplyAddAdjacent(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
MultiplyHigh(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
MultiplyHigh(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
MultiplyHighRoundScale(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
MultiplyLow(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
MultiplyLow(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.MultiplyLow(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.MultiplyLow(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
MultiplyScalar(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.MultiplyScalar(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
Or(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Or(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Or(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Or(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Or(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Or(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Or(Vector128< long > left, Vector128< long > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Or(Vector128< ulong > left, Vector128< ulong > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Or(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.Or(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
PackSignedSaturate(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
PackSignedSaturate(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
PackUnsignedSaturate(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
System::Runtime::Intrinsics::X86::Ssse3.PackUnsignedSaturate(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
PopCount(uint value)System.Runtime.Intrinsics.X86.Popcntinlinestatic
Prefetch0(void *address)System.Runtime.Intrinsics.X86.Sseinlinestatic
Prefetch1(void *address)System.Runtime.Intrinsics.X86.Sseinlinestatic
Prefetch2(void *address)System.Runtime.Intrinsics.X86.Sseinlinestatic
PrefetchNonTemporal(void *address)System.Runtime.Intrinsics.X86.Sseinlinestatic
Reciprocal(Vector128< float > value)System.Runtime.Intrinsics.X86.Sseinlinestatic
ReciprocalScalar(Vector128< float > value)System.Runtime.Intrinsics.X86.Sseinlinestatic
ReciprocalScalar(Vector128< float > upper, Vector128< float > value)System.Runtime.Intrinsics.X86.Sseinlinestatic
ReciprocalSqrt(Vector128< float > value)System.Runtime.Intrinsics.X86.Sseinlinestatic
ReciprocalSqrtScalar(Vector128< float > value)System.Runtime.Intrinsics.X86.Sseinlinestatic
ReciprocalSqrtScalar(Vector128< float > upper, Vector128< float > value)System.Runtime.Intrinsics.X86.Sseinlinestatic
RoundCurrentDirection(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundCurrentDirection(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundCurrentDirectionScalar(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundCurrentDirectionScalar(Vector128< double > upper, Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundCurrentDirectionScalar(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundCurrentDirectionScalar(Vector128< float > upper, Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToNearestInteger(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToNearestInteger(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToNearestIntegerScalar(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToNearestIntegerScalar(Vector128< double > upper, Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToNearestIntegerScalar(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToNearestIntegerScalar(Vector128< float > upper, Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToNegativeInfinity(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToNegativeInfinity(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToNegativeInfinityScalar(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToNegativeInfinityScalar(Vector128< double > upper, Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToNegativeInfinityScalar(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToNegativeInfinityScalar(Vector128< float > upper, Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToPositiveInfinity(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToPositiveInfinity(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToPositiveInfinityScalar(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToPositiveInfinityScalar(Vector128< double > upper, Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToPositiveInfinityScalar(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToPositiveInfinityScalar(Vector128< float > upper, Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToZero(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToZero(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToZeroScalar(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToZeroScalar(Vector128< double > upper, Vector128< double > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToZeroScalar(Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
RoundToZeroScalar(Vector128< float > upper, Vector128< float > value)System.Runtime.Intrinsics.X86.Sse41inlinestatic
ShiftLeftLogical(Vector128< short > value, Vector128< short > count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical(Vector128< ushort > value, Vector128< ushort > count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical(Vector128< int > value, Vector128< int > count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical(Vector128< uint > value, Vector128< uint > count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical(Vector128< long > value, Vector128< long > count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical(Vector128< ulong > value, Vector128< ulong > count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical(Vector128< short > value, byte count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical(Vector128< ushort > value, byte count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical(Vector128< int > value, byte count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical(Vector128< uint > value, byte count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical(Vector128< long > value, byte count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical(Vector128< ulong > value, byte count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical128BitLane(Vector128< sbyte > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical128BitLane(Vector128< byte > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical128BitLane(Vector128< short > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical128BitLane(Vector128< ushort > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical128BitLane(Vector128< int > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical128BitLane(Vector128< uint > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical128BitLane(Vector128< long > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftLeftLogical128BitLane(Vector128< ulong > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightArithmetic(Vector128< short > value, Vector128< short > count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightArithmetic(Vector128< int > value, Vector128< int > count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightArithmetic(Vector128< short > value, byte count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightArithmetic(Vector128< int > value, byte count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical(Vector128< short > value, Vector128< short > count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical(Vector128< ushort > value, Vector128< ushort > count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical(Vector128< int > value, Vector128< int > count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical(Vector128< uint > value, Vector128< uint > count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical(Vector128< long > value, Vector128< long > count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical(Vector128< ulong > value, Vector128< ulong > count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical(Vector128< short > value, byte count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical(Vector128< ushort > value, byte count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical(Vector128< int > value, byte count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical(Vector128< uint > value, byte count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical(Vector128< long > value, byte count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical(Vector128< ulong > value, byte count)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical128BitLane(Vector128< sbyte > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical128BitLane(Vector128< byte > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical128BitLane(Vector128< short > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical128BitLane(Vector128< ushort > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical128BitLane(Vector128< int > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical128BitLane(Vector128< uint > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical128BitLane(Vector128< long > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShiftRightLogical128BitLane(Vector128< ulong > value, byte numBytes)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Shuffle(Vector128< sbyte > value, Vector128< sbyte > mask)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
Shuffle(Vector128< byte > value, Vector128< byte > mask)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
System::Runtime::Intrinsics::X86::Sse3.Shuffle(Vector128< int > value, byte control)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse3.Shuffle(Vector128< uint > value, byte control)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse3.Shuffle(Vector128< double > left, Vector128< double > right, byte control)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.Shuffle(Vector128< float > left, Vector128< float > right, byte control)System.Runtime.Intrinsics.X86.Sseinlinestatic
ShuffleHigh(Vector128< short > value, byte control)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShuffleHigh(Vector128< ushort > value, byte control)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShuffleLow(Vector128< short > value, byte control)System.Runtime.Intrinsics.X86.Sse2inlinestatic
ShuffleLow(Vector128< ushort > value, byte control)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Sign(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
Sign(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
Sign(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Ssse3inlinestatic
Sqrt(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.Sqrt(Vector128< float > value)System.Runtime.Intrinsics.X86.Sseinlinestatic
SqrtScalar(Vector128< double > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
SqrtScalar(Vector128< double > upper, Vector128< double > value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.SqrtScalar(Vector128< float > value)System.Runtime.Intrinsics.X86.Sseinlinestatic
System::Runtime::Intrinsics::X86::Sse.SqrtScalar(Vector128< float > upper, Vector128< float > value)System.Runtime.Intrinsics.X86.Sseinlinestatic
Store(sbyte *address, Vector128< sbyte > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Store(byte *address, Vector128< byte > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Store(short *address, Vector128< short > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Store(ushort *address, Vector128< ushort > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Store(int *address, Vector128< int > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Store(uint *address, Vector128< uint > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Store(long *address, Vector128< long > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Store(ulong *address, Vector128< ulong > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Store(double *address, Vector128< double > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.Store(float *address, Vector128< float > source)System.Runtime.Intrinsics.X86.Sseinlinestatic
StoreAligned(sbyte *address, Vector128< sbyte > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAligned(byte *address, Vector128< byte > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAligned(short *address, Vector128< short > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAligned(ushort *address, Vector128< ushort > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAligned(int *address, Vector128< int > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAligned(uint *address, Vector128< uint > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAligned(long *address, Vector128< long > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAligned(ulong *address, Vector128< ulong > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAligned(double *address, Vector128< double > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.StoreAligned(float *address, Vector128< float > source)System.Runtime.Intrinsics.X86.Sseinlinestatic
StoreAlignedNonTemporal(sbyte *address, Vector128< sbyte > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAlignedNonTemporal(byte *address, Vector128< byte > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAlignedNonTemporal(short *address, Vector128< short > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAlignedNonTemporal(ushort *address, Vector128< ushort > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAlignedNonTemporal(int *address, Vector128< int > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAlignedNonTemporal(uint *address, Vector128< uint > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAlignedNonTemporal(long *address, Vector128< long > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAlignedNonTemporal(ulong *address, Vector128< ulong > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreAlignedNonTemporal(double *address, Vector128< double > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.StoreAlignedNonTemporal(float *address, Vector128< float > source)System.Runtime.Intrinsics.X86.Sseinlinestatic
StoreFence()System.Runtime.Intrinsics.X86.Sseinlinestatic
StoreHigh(double *address, Vector128< double > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.StoreHigh(float *address, Vector128< float > source)System.Runtime.Intrinsics.X86.Sseinlinestatic
StoreLow(double *address, Vector128< double > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.StoreLow(float *address, Vector128< float > source)System.Runtime.Intrinsics.X86.Sseinlinestatic
StoreNonTemporal(int *address, int value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreNonTemporal(uint *address, uint value)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreScalar(double *address, Vector128< double > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreScalar(int *address, Vector128< int > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreScalar(long *address, Vector128< long > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreScalar(uint *address, Vector128< uint > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
StoreScalar(ulong *address, Vector128< ulong > source)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.StoreScalar(float *address, Vector128< float > source)System.Runtime.Intrinsics.X86.Sseinlinestatic
subFunctionIdSystem.Runtime.Intrinsics.X86.X86Baseprivate
Subtract(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Subtract(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Subtract(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Subtract(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Subtract(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Subtract(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Subtract(Vector128< long > left, Vector128< long > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Subtract(Vector128< ulong > left, Vector128< ulong > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Subtract(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.Subtract(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
SubtractSaturate(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
SubtractSaturate(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
SubtractSaturate(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
SubtractSaturate(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
SubtractScalar(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.SubtractScalar(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
SumAbsoluteDifferences(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
TestC(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestC(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestC(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestC(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestC(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestC(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestC(Vector128< long > left, Vector128< long > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestC(Vector128< ulong > left, Vector128< ulong > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestNotZAndNotC(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestNotZAndNotC(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestNotZAndNotC(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestNotZAndNotC(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestNotZAndNotC(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestNotZAndNotC(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestNotZAndNotC(Vector128< long > left, Vector128< long > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestNotZAndNotC(Vector128< ulong > left, Vector128< ulong > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestZ(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestZ(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestZ(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestZ(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestZ(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestZ(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestZ(Vector128< long > left, Vector128< long > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
TestZ(Vector128< ulong > left, Vector128< ulong > right)System.Runtime.Intrinsics.X86.Sse41inlinestatic
UnpackHigh(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackHigh(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackHigh(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackHigh(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackHigh(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackHigh(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackHigh(Vector128< long > left, Vector128< long > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackHigh(Vector128< ulong > left, Vector128< ulong > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackHigh(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.UnpackHigh(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
UnpackLow(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackLow(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackLow(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackLow(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackLow(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackLow(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackLow(Vector128< long > left, Vector128< long > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackLow(Vector128< ulong > left, Vector128< ulong > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
UnpackLow(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.UnpackLow(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic
unsafe(int Eax, int Ebx, int Ecx, int Edx) CpuId(int functionIdSystem.Runtime.Intrinsics.X86.X86Basestatic
Xor(Vector128< byte > left, Vector128< byte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Xor(Vector128< sbyte > left, Vector128< sbyte > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Xor(Vector128< short > left, Vector128< short > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Xor(Vector128< ushort > left, Vector128< ushort > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Xor(Vector128< int > left, Vector128< int > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Xor(Vector128< uint > left, Vector128< uint > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Xor(Vector128< long > left, Vector128< long > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Xor(Vector128< ulong > left, Vector128< ulong > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
Xor(Vector128< double > left, Vector128< double > right)System.Runtime.Intrinsics.X86.Sse2inlinestatic
System::Runtime::Intrinsics::X86::Sse.Xor(Vector128< float > left, Vector128< float > right)System.Runtime.Intrinsics.X86.Sseinlinestatic