Terraria v1.4.4.9
Terraria source code documentation
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◆ Shuffle() [3/6]

static Vector128< float > System.Runtime.Intrinsics.X86.Sse.Shuffle ( Vector128< float > left,
Vector128< float > right,
byte control )
inlinestaticinherited

Definition at line 387 of file Sse.cs.

388 {
389 return Shuffle(left, right, control);
390 }
static Vector128< float > Shuffle(Vector128< float > left, Vector128< float > right, byte control)
Definition Sse.cs:387

References System.Runtime.Intrinsics.X86.Sse.Shuffle().

Referenced by System.Numerics.Matrix4x4.Invert(), System.Numerics.Matrix4x4.operator*(), System.Numerics.Matrix4x4.Permute(), and System.Runtime.Intrinsics.X86.Sse.Shuffle().