Terraria v1.4.4.9
Terraria source code documentation
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◆ CompileAvt()

QilNode System.Xml.Xsl.Xslt.QilGenerator.CompileAvt ( string source)
inlineprivate

Definition at line 899 of file QilGenerator.cs.

900 {
902 int pos = 0;
903 while (pos < source.Length)
904 {
906 if (qilNode != null)
907 {
909 }
910 if (pos < source.Length)
911 {
912 pos++;
915 }
916 }
917 if (qilList.Count == 1)
918 {
919 return qilList[0];
920 }
921 return qilList;
922 }
void Add(TKey key, TValue value)
QilList Sequence(IList< QilNode > values)
Definition QilFactory.cs:44
QilNode CompileXPathExpressionWithinAvt(string expr, ref int pos)
QilNode ExtractText(string source, ref int pos)
readonly XsltQilFactory _f

References System.Xml.Xsl.Xslt.QilGenerator._f, System.Collections.Generic.Dictionary< TKey, TValue >.Add(), System.Xml.Xsl.Qil.QilPatternFactory.BaseFactory, System.Xml.Xsl.Xslt.QilGenerator.CompileXPathExpressionWithinAvt(), System.Xml.Xsl.XPath.XPathQilFactory.ConvertToString(), System.Collections.Generic.Dictionary< TKey, TValue >.Count, System.Xml.Dictionary, System.Xml.Xsl.Xslt.QilGenerator.ExtractText(), System.Xml.Xsl.Qil.QilFactory.Sequence(), and System.source.

Referenced by System.Xml.Xsl.Xslt.QilGenerator.CompileStringAvt(), and System.Xml.Xsl.Xslt.QilGenerator.CompileTextAvt().