Terraria v1.4.4.9
Terraria source code documentation
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◆ CompileTextAvt()

QilNode System.Xml.Xsl.Xslt.QilGenerator.CompileTextAvt ( string avt)
inlineprivate

Definition at line 938 of file QilGenerator.cs.

939 {
940 if (avt.IndexOfAny(s_curlyBraces) == -1)
941 {
942 return _f.TextCtor(_f.String(avt));
943 }
945 if (qilNode.NodeType == QilNodeType.Sequence)
946 {
948 {
949 foreach (QilNode item in qilNode)
950 {
952 }
953 return qilList;
954 }
955 }
956 return _f.TextCtor(qilNode);
957 }
void Add(TKey key, TValue value)
static readonly char[] s_curlyBraces
readonly XsltQilFactory _f
QilNode CompileAvt(string source)

References System.Xml.Xsl.Xslt.QilGenerator._f, System.Collections.Generic.Dictionary< TKey, TValue >.Add(), System.Xml.Xsl.Xslt.QilGenerator.CompileAvt(), System.Xml.Dictionary, System.Xml.Xsl.Xslt.QilGenerator.InstructionList(), System.item, System.Xml.Xsl.Xslt.QilGenerator.s_curlyBraces, System.Xml.Xsl.Qil.QilPatternFactory.String(), and System.Xml.Xsl.Qil.QilPatternFactory.TextCtor().

Referenced by System.Xml.Xsl.Xslt.QilGenerator.CompileLiteralAttribute().