Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1384 of file PortableThreadPool.cs.
References System.Threading.PortableThreadPool._maxThreads, System.Threading.PortableThreadPool._minThreads, System.Threading.PortableThreadPool._numBlockedThreads, System.Threading.PortableThreadPool._pendingBlockingAdjustment, System.Threading.PortableThreadPool._separated, System.Threading.PortableThreadPool._threadAdjustmentLock, System.Threading.LowLevelLock.Acquire(), System.Threading.ThreadPool.CanSetMinIOCompletionThreads(), System.Threading.PortableThreadPool.CacheLineSeparated.counts, System.Threading.PortableThreadPool.ForcedMinWorkerThreads, System.Threading.PortableThreadPool.ThreadCounts.InterlockedSetNumThreadsGoal(), System.Math.Max(), System.Threading.PortableThreadPool.WorkerThread.MaybeAddWorkingWorker(), System.Math.Min(), System.Threading.PortableThreadPool.CacheLineSeparated.numRequestedWorkers, System.Threading.PortableThreadPool.ThreadCounts.NumThreadsGoal, System.Threading.LowLevelLock.Release(), System.Threading.ThreadPool.SetMinIOCompletionThreads(), and System.Threading.PortableThreadPool.GateThread.Wake().