Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 357 of file TileDrawing.cs.
References Terraria.GameContent.Drawing.TileDrawing._grassWindCounter, Terraria.GameContent.Drawing.TileDrawing._shouldShowInvisibleBlocks, Terraria.GameContent.Drawing.TileDrawing._shouldShowInvisibleBlocks_LastFrame, Terraria.GameContent.Drawing.TileDrawing._sunflowerWindCounter, Terraria.GameContent.Drawing.TileDrawing._treeWindCounter, Terraria.GameContent.Drawing.TileDrawing._vineWindCounter, Terraria.GameContent.Drawing.TileDrawing._windGrid, System.Math.Abs(), Terraria.Main.dedServ, Terraria.GameContent.Drawing.TileDrawing.EnsureWindGridSize(), Terraria.Utils.GetLerpValue(), Terraria.Main.sectionManager, Terraria.Main.ShouldShowInvisibleWalls(), Terraria.GameContent.Drawing.WindGrid.Update(), Terraria.GameContent.Drawing.TileDrawing.UpdateLeafFrequency(), and Terraria.Main.WindForVisuals.
Referenced by Terraria.Main.DoUpdateInWorld().