Terraria v1.4.4.9
Terraria source code documentation
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System.IO.FileSystemWatcher Member List

This is the complete list of members for System.IO.FileSystemWatcher, including all inherited members.

_currentSessionSystem.IO.FileSystemWatcherprivate
_directorySystem.IO.FileSystemWatcherprivate
_directoryHandleSystem.IO.FileSystemWatcherprivate
_disposedSystem.IO.FileSystemWatcherprivate
_enabledSystem.IO.FileSystemWatcherprivate
_eventsSystem.ComponentModel.Componentprivate
_filtersSystem.IO.FileSystemWatcherprivate
_includeSubdirectoriesSystem.IO.FileSystemWatcherprivate
_initializingSystem.IO.FileSystemWatcherprivate
_internalBufferSizeSystem.IO.FileSystemWatcherprivate
_notifyFiltersSystem.IO.FileSystemWatcherprivate
_onChangedHandlerSystem.IO.FileSystemWatcherprivate
_onCreatedHandlerSystem.IO.FileSystemWatcherprivate
_onDeletedHandlerSystem.IO.FileSystemWatcherprivate
_onErrorHandlerSystem.IO.FileSystemWatcherprivate
_onRenamedHandlerSystem.IO.FileSystemWatcherprivate
_siteSystem.ComponentModel.Componentprivate
AllocateBuffer()System.IO.FileSystemWatcherinlineprivate
BeginInit()System.IO.FileSystemWatcherinline
CanRaiseEventsSystem.ComponentModel.Componentprotected
CanRaiseEventsInternalSystem.ComponentModel.Componentpackage
ChangedSystem.IO.FileSystemWatcher
CheckPathValidity(string path)System.IO.FileSystemWatcherinlineprivatestatic
ContainerSystem.ComponentModel.Component
CreatedSystem.IO.FileSystemWatcher
DeletedSystem.IO.FileSystemWatcher
DesignModeSystem.ComponentModel.Componentprotected
Dispose(bool disposing)System.IO.FileSystemWatcherinlineprotectedvirtual
System::ComponentModel::Component.Dispose()System.ComponentModel.Componentinline
DisposedSystem.ComponentModel.Component
EnableRaisingEventsSystem.IO.FileSystemWatcher
EndInit()System.IO.FileSystemWatcherinline
ErrorSystem.IO.FileSystemWatcher
EventsSystem.ComponentModel.Componentprotected
FileSystemWatcher()System.IO.FileSystemWatcherinline
FileSystemWatcher(string path)System.IO.FileSystemWatcherinline
FileSystemWatcher(string path, string filter)System.IO.FileSystemWatcherinline
FilterSystem.IO.FileSystemWatcher
FiltersSystem.IO.FileSystemWatcher
FinalizeDispose()System.IO.FileSystemWatcherinlineprivate
GetHandler(WatcherChangeTypes changeType)System.IO.FileSystemWatcherinlineprivate
GetLifetimeService()System.MarshalByRefObjectinline
GetService(Type service)System.ComponentModel.Componentinlineprotectedvirtual
IncludeSubdirectoriesSystem.IO.FileSystemWatcher
InitializeLifetimeService()System.MarshalByRefObjectinlinevirtual
InternalBufferSizeSystem.IO.FileSystemWatcher
InvokeOn(FileSystemEventArgs e, FileSystemEventHandler handler)System.IO.FileSystemWatcherinlineprivate
IsHandleInvalid([NotNullWhen(false)] SafeFileHandle handle)System.IO.FileSystemWatcherinlineprivatestatic
IsSuspended()System.IO.FileSystemWatcherinlineprivate
MatchPattern(ReadOnlySpan< char > relativePath)System.IO.FileSystemWatcherinlineprivate
MemberwiseClone(bool cloneIdentity)System.MarshalByRefObjectinlineprotected
Monitor(AsyncReadState state)System.IO.FileSystemWatcherinlineprivate
NotifyFileSystemEventArgs(WatcherChangeTypes changeType, ReadOnlySpan< char > name)System.IO.FileSystemWatcherinlineprivate
NotifyFilterSystem.IO.FileSystemWatcher
NotifyInternalBufferOverflowEvent()System.IO.FileSystemWatcherinlineprivate
NotifyRenameEventArgs(WatcherChangeTypes action, ReadOnlySpan< char > name, ReadOnlySpan< char > oldName)System.IO.FileSystemWatcherinlineprivate
OnChanged(FileSystemEventArgs e)System.IO.FileSystemWatcherinlineprotected
OnCreated(FileSystemEventArgs e)System.IO.FileSystemWatcherinlineprotected
OnDeleted(FileSystemEventArgs e)System.IO.FileSystemWatcherinlineprotected
OnError(ErrorEventArgs e)System.IO.FileSystemWatcherinlineprotected
OnRenamed(RenamedEventArgs e)System.IO.FileSystemWatcherinlineprotected
ParseEventBufferAndNotifyForEach(ReadOnlySpan< byte > buffer)System.IO.FileSystemWatcherinlineprivate
PathSystem.IO.FileSystemWatcher
ReadDirectoryChangesCallback(uint errorCode, uint numBytes, AsyncReadState state)System.IO.FileSystemWatcherinlineprivate
RenamedSystem.IO.FileSystemWatcher
Restart()System.IO.FileSystemWatcherinlineprivate
s_eventDisposedSystem.ComponentModel.Componentprivatestatic
SiteSystem.IO.FileSystemWatcher
StartRaisingEvents()System.IO.FileSystemWatcherinlineprivate
StartRaisingEventsIfNotDisposed()System.IO.FileSystemWatcherinlineprivate
StopRaisingEvents()System.IO.FileSystemWatcherinlineprivate
SynchronizingObjectSystem.IO.FileSystemWatcher
ToString()System.ComponentModel.Componentinline
WaitForChanged(WatcherChangeTypes changeType)System.IO.FileSystemWatcherinline
WaitForChanged(WatcherChangeTypes changeType, int timeout)System.IO.FileSystemWatcherinline
~Component()System.ComponentModel.Componentinlineprivate