Terraria v1.4.4.9
Terraria source code documentation
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◆ Path

string System.IO.FileSystemWatcher.Path
getset

Definition at line 285 of file FileSystemWatcher.cs.

286 {
287 get
288 {
289 return _directory;
290 }
291 set
292 {
293 value = ((value == null) ? string.Empty : value);
295 {
296 if (value.Length == 0)
297 {
299 }
300 if (!Directory.Exists(value))
301 {
303 }
305 Restart();
306 }
307 }
308 }
static StringComparison StringComparison
static string Format(string resourceFormat, object p1)
Definition SR.cs:118
static string InvalidDirName
Definition SR.cs:20
static string InvalidDirName_NotExists
Definition SR.cs:22
Definition SR.cs:7