Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
SimulateGravity (Vector2 initialVelocity, Vector2 gravityPerFrame, float rotationPerFrame, int duration) | |
void | BindTo (Segments.LooseSprite obj) |
void | SetDelay (float delay) |
void | ApplyTo (Segments.LooseSprite obj, float localTimeForObj) |
void | BindTo (T obj) |
void | ApplyTo (T obj, float localTimeForObj) |
void | BindTo (T obj) |
void | ApplyTo (T obj, float localTimeForObj) |
Properties | |
int | ExpectedLengthOfActionInFrames [get] |
Private Attributes | |
int | _duration |
float | _delay |
Vector2 | _initialVelocity |
Vector2 | _gravityPerFrame |
float | _rotationPerFrame |
Definition at line 872 of file Actions.cs.