Terraria v1.4.4.9
Terraria source code documentation
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Terraria.GameContent.RGB.CorruptSurfaceShader Class Reference

Public Member Functions

 CorruptSurfaceShader (Color color)
 
 CorruptSurfaceShader (Color vineColor, Color skyColor)
 
override void Update (float elapsedTime)
 
delegate void Processor (RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time)
 
virtual bool IsTransparentAt (EffectDetailLevel quality)
 
virtual void Process (RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time)
 

Public Attributes

readonly bool TransparentAtAnyDetailLevel
 

Private Member Functions

void ProcessLowDetail (RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time)
 
void ProcessHighDetail (RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time)
 
void BindProcessors ()
 
void BindProcessor (Processor processor, RgbProcessorAttribute attribute)
 

Private Attributes

readonly Vector4 _baseColor
 
readonly Vector4 _skyColor
 
Vector4 _lightColor
 
readonly List< BoundProcessor_processors = new List<BoundProcessor>(2)
 

Detailed Description

Definition at line 7 of file CorruptSurfaceShader.cs.


The documentation for this class was generated from the following file: