Terraria v1.4.4.9
Terraria source code documentation
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System.Net.Base64Stream Member List

This is the complete list of members for System.Net.Base64Stream, including all inherited members.

_asyncActiveSemaphoreSystem.IO.Streamprotected
_encoderSystem.Net.Base64Streamprivate
_readStateSystem.Net.Base64Streamprivate
_streamSystem.Net.DelegatedStreamprivate
_writeStateSystem.Net.Base64Streamprivate
Base64DecodeMapSystem.Net.Base64Streamprivatestatic
Base64Stream(Stream stream, Base64WriteStateInfo writeStateInfo)System.Net.Base64Streaminlinepackage
Base64Stream(Base64WriteStateInfo writeStateInfo)System.Net.Base64Streaminlinepackage
BaseStreamSystem.Net.DelegatedStreamprotected
BeginEndReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginEndWriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)System.Net.Base64Streaminline
System::IO::Stream.BeginRead(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)System.IO.Streaminlinevirtual
BeginReadInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)System.Net.Base64Streaminline
System::IO::Stream.BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)System.IO.Streaminlinevirtual
BeginWriteInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
CanReadSystem.Net.DelegatedStream
CanSeekSystem.Net.DelegatedStream
CanTimeoutSystem.IO.Stream
CanWriteSystem.Net.DelegatedStream
Close()System.Net.Base64Streaminlinevirtual
CopyTo(Stream destination)System.IO.Streaminline
CopyTo(Stream destination, int bufferSize)System.IO.Streaminlinevirtual
CopyToAsync(Stream destination)System.IO.Streaminline
CopyToAsync(Stream destination, int bufferSize)System.IO.Streaminline
CopyToAsync(Stream destination, CancellationToken cancellationToken)System.IO.Streaminline
CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)System.IO.Streaminlinevirtual
CreateWaitHandle()System.IO.Streaminlineprotectedvirtual
DecodeBytes(byte[] buffer, int offset, int count)System.Net.Base64Streaminline
DelegatedStream(Stream stream)System.Net.DelegatedStreaminlineprotected
Dispose()System.IO.Streaminline
Dispose(bool disposing)System.IO.Streaminlineprotectedvirtual
DisposeAsync()System.IO.Streaminlinevirtual
EncodeBytes(byte[] buffer, int offset, int count, bool dontDeferFinalBytes, bool shouldAppendSpaceToCRLF)System.Net.Base64Streaminlinepackage
EncodeString(string value, Encoding encoding)System.Net.Base64Streaminline
EndRead(IAsyncResult asyncResult)System.Net.Base64Streaminlinevirtual
EndWrite(IAsyncResult asyncResult)System.Net.Base64Streaminlinevirtual
EnsureAsyncActiveSemaphoreInitialized()System.IO.Streaminlineprotected
FinishTrackingAsyncOperation(ReadWriteTask task)System.IO.Streaminlineprivate
FinishWriteAsync(Task writeTask, byte[] localBuffer)System.IO.Streaminlineprivatestatic
Flush()System.Net.Base64Streaminline
FlushAsync(CancellationToken cancellationToken)System.Net.DelegatedStreaminlinevirtual
System::IO::Stream.FlushAsync()System.IO.Streaminline
FlushInternal()System.Net.Base64Streaminlineprivate
GetCopyBufferSize()System.IO.Streaminlineprivate
GetEncodedString()System.Net.Base64Streaminline
GetLifetimeService()System.MarshalByRefObjectinline
HasOverriddenBeginEndRead()System.IO.Streamprivate
HasOverriddenBeginEndWrite()System.IO.Streamprivate
InitializeLifetimeService()System.MarshalByRefObjectinlinevirtual
LengthSystem.Net.DelegatedStream
MemberwiseClone(bool cloneIdentity)System.MarshalByRefObjectinlineprotected
NullSystem.IO.Streamstatic
ObjectInvariant()System.IO.Streaminlineprotectedvirtual
PositionSystem.Net.DelegatedStream
Read(byte[] buffer, int offset, int count)System.Net.Base64Streaminline
System::IO::Stream.Read(Span< byte > buffer)System.IO.Streaminlinevirtual
ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.Net.DelegatedStreaminlinevirtual
ReadAsync(Memory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.Net.DelegatedStreaminlinevirtual
System::IO::Stream.ReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
ReadByte()System.IO.Streaminlinevirtual
ReadStateSystem.Net.Base64Streamprivate
ReadTimeoutSystem.IO.Stream
RunReadWriteTask(ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
RunReadWriteTaskWhenReady(Task asyncWaiter, ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
Seek(long offset, SeekOrigin origin)System.Net.DelegatedStreaminline
SetLength(long value)System.Net.DelegatedStreaminline
Synchronized(Stream stream)System.IO.Streaminlinestatic
ValidateBufferArguments(byte[] buffer, int offset, int count)System.IO.Streaminlineprotectedstatic
ValidateCopyToArguments(Stream destination, int bufferSize)System.IO.Streaminlineprotectedstatic
Write(byte[] buffer, int offset, int count)System.Net.Base64Streaminline
System::IO::Stream.Write(ReadOnlySpan< byte > buffer)System.IO.Streaminlinevirtual
WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.Net.DelegatedStreaminlinevirtual
WriteAsync(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.Net.DelegatedStreaminlinevirtual
System::IO::Stream.WriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
WriteByte(byte value)System.IO.Streaminlinevirtual
WriteStateSystem.Net.Base64Streampackage
WriteTimeoutSystem.IO.Stream