Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ Flush()

override void System.Net.Base64Stream.Flush ( )
inline

Definition at line 336 of file Base64Stream.cs.

337 {
338 if (_writeState != null && WriteState.Length > 0)
339 {
341 }
342 base.Flush();
343 }
readonly Base64WriteStateInfo _writeState

References System.Net.Base64Stream._writeState, System.Net.Base64Stream.FlushInternal(), and System.Net.Mime.WriteStateInfoBase.Length.