Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches
System.Collections.Immutable.ImmutableArray< T >.Builder Member List

This is the complete list of members for System.Collections.Immutable.ImmutableArray< T >.Builder, including all inherited members.

_countSystem.Collections.Immutable.ImmutableArray< T >.Builderprivate
_elementsSystem.Collections.Immutable.ImmutableArray< T >.Builderprivate
Add(T item)System.Collections.Immutable.ImmutableArray< T >.Builderinline
IList< T >.Add(object? value)System.Collections.IList< T >
AddRange(IEnumerable< T > items)System.Collections.Immutable.ImmutableArray< T >.Builderinline
AddRange(params T[] items)System.Collections.Immutable.ImmutableArray< T >.Builderinline
AddRange(T[] items, int length)System.Collections.Immutable.ImmutableArray< T >.Builderinline
AddRange(ImmutableArray< T > items)System.Collections.Immutable.ImmutableArray< T >.Builderinline
AddRange(ImmutableArray< T > items, int length)System.Collections.Immutable.ImmutableArray< T >.Builderinline
AddRange(Builder items)System.Collections.Immutable.ImmutableArray< T >.Builderinline
AddRange< TDerived >(TDerived[] items)System.Collections.Immutable.ImmutableArray< T >.Builderinline
AddRange< TDerived >(ImmutableArray< TDerived > items)System.Collections.Immutable.ImmutableArray< T >.Builderinline
AddRange< TDerived >(ImmutableArray< TDerived >.Builder items)System.Collections.Immutable.ImmutableArray< T >.Builderinline
AddRange< TDerived >(TDerived[] items, int length)System.Collections.Immutable.ImmutableArray< T >.Builderinlineprivate
Builder(int capacity)System.Collections.Immutable.ImmutableArray< T >.Builderinlinepackage
Builder()System.Collections.Immutable.ImmutableArray< T >.Builderinlinepackage
CapacitySystem.Collections.Immutable.ImmutableArray< T >.Builder
Clear()System.Collections.Immutable.ImmutableArray< T >.Builderinline
Contains(T item)System.Collections.Immutable.ImmutableArray< T >.Builderinline
IList< T >.Contains(object? value)System.Collections.IList< T >
CopyTo(T[] array, int index)System.Collections.Immutable.ImmutableArray< T >.Builderinline
ICollection< T >.CopyTo(Array array, int index)System.Collections.ICollection< T >
CountSystem.Collections.Immutable.ImmutableArray< T >.Builder
EnsureCapacity(int capacity)System.Collections.Immutable.ImmutableArray< T >.Builderinlineprivate
GetEnumerator()System.Collections.Immutable.ImmutableArray< T >.Builderinline
GetEnumerator()System.Collections.Immutable.ImmutableArray< T >.Builderinlineprivate
GetEnumerator()System.Collections.Immutable.ImmutableArray< T >.Builderinlineprivate
IndexOf(T item)System.Collections.Immutable.ImmutableArray< T >.Builderinline
IndexOf(T item, int startIndex)System.Collections.Immutable.ImmutableArray< T >.Builderinline
IndexOf(T item, int startIndex, int count)System.Collections.Immutable.ImmutableArray< T >.Builderinline
IndexOf(T item, int startIndex, int count, IEqualityComparer< T >? equalityComparer)System.Collections.Immutable.ImmutableArray< T >.Builderinline
IList< T >.IndexOf(object? value)System.Collections.IList< T >
Insert(int index, T item)System.Collections.Immutable.ImmutableArray< T >.Builderinline
IList< T >.Insert(int index, object? value)System.Collections.IList< T >
IsFixedSizeSystem.Collections.IList< T >
IsReadOnlySystem.Collections.Immutable.ImmutableArray< T >.Builderprivate
IsSynchronizedSystem.Collections.ICollection< T >
ItemRef(int index)System.Collections.Immutable.ImmutableArray< T >.Builderinline
LastIndexOf(T item)System.Collections.Immutable.ImmutableArray< T >.Builderinline
LastIndexOf(T item, int startIndex)System.Collections.Immutable.ImmutableArray< T >.Builderinline
LastIndexOf(T item, int startIndex, int count)System.Collections.Immutable.ImmutableArray< T >.Builderinline
LastIndexOf(T item, int startIndex, int count, IEqualityComparer< T >? equalityComparer)System.Collections.Immutable.ImmutableArray< T >.Builderinline
MoveToImmutable()System.Collections.Immutable.ImmutableArray< T >.Builderinline
Remove(T element)System.Collections.Immutable.ImmutableArray< T >.Builderinline
IList< T >.Remove(object? value)System.Collections.IList< T >
RemoveAt(int index)System.Collections.Immutable.ImmutableArray< T >.Builderinline
Reverse()System.Collections.Immutable.ImmutableArray< T >.Builderinline
Sort()System.Collections.Immutable.ImmutableArray< T >.Builderinline
Sort(Comparison< T > comparison)System.Collections.Immutable.ImmutableArray< T >.Builderinline
Sort(IComparer< T >? comparer)System.Collections.Immutable.ImmutableArray< T >.Builderinline
Sort(int index, int count, IComparer< T >? comparer)System.Collections.Immutable.ImmutableArray< T >.Builderinline
SyncRootSystem.Collections.ICollection< T >
this[int index]System.Collections.Immutable.ImmutableArray< T >.Builder
ThrowIndexOutOfRangeException()System.Collections.Immutable.ImmutableArray< T >.Builderinlineprivatestatic
ToArray()System.Collections.Immutable.ImmutableArray< T >.Builderinline
ToImmutable()System.Collections.Immutable.ImmutableArray< T >.Builderinline