Terraria v1.4.4.9
Terraria source code documentation
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◆ _elements

T [] System.Collections.Immutable.ImmutableArray< T >.Builder._elements
private

Definition at line 228 of file ImmutableArray.cs.

Referenced by System.Collections.Immutable.ImmutableArray< T >.Builder.Builder(), System.Collections.Immutable.ImmutableArray< T >.Builder.Add(), System.Collections.Immutable.ImmutableArray< T >.Builder.AddRange(), System.Collections.Immutable.ImmutableArray< T >.Builder.AddRange(), System.Collections.Immutable.ImmutableArray< T >.Builder.AddRange(), System.Collections.Immutable.ImmutableArray< T >.Builder.AddRange(), System.Collections.Immutable.ImmutableArray< T >.Builder.AddRange< TDerived >(), System.Collections.Immutable.ImmutableArray< T >.Builder.AddRange< TDerived >(), System.Collections.Immutable.ImmutableArray< T >.Builder.CopyTo(), System.Collections.Immutable.ImmutableArray< T >.Builder.EnsureCapacity(), System.Collections.Immutable.ImmutableArray< T >.Builder.IndexOf(), System.Collections.Immutable.ImmutableArray< T >.Builder.Insert(), System.Collections.Immutable.ImmutableArray< T >.Builder.ItemRef(), System.Collections.Immutable.ImmutableArray< T >.Builder.LastIndexOf(), System.Collections.Immutable.ImmutableArray< T >.Builder.MoveToImmutable(), System.Collections.Immutable.ImmutableArray< T >.Builder.RemoveAt(), System.Collections.Immutable.ImmutableArray< T >.Builder.Reverse(), System.Collections.Immutable.ImmutableArray< T >.Builder.Sort(), System.Collections.Immutable.ImmutableArray< T >.Builder.Sort(), System.Collections.Immutable.ImmutableArray< T >.Builder.Sort(), System.Collections.Immutable.ImmutableArray< T >.Builder.Sort(), and System.Collections.Immutable.ImmutableArray< T >.Builder.ToArray().