Terraria v1.4.4.9
Terraria source code documentation
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◆ Count

int System.Collections.Immutable.ImmutableArray< T >.Builder.Count
getset

Definition at line 264 of file ImmutableArray.cs.

265 {
266 get
267 {
268 return _count;
269 }
270 set
271 {
272 Requires.Range(value >= 0, "value");
273 if (value < _count)
274 {
275 if (_count - value > 64)
276 {
278 }
279 else
280 {
281 for (int i = value; i < Count; i++)
282 {
283 _elements[i] = default(T);
284 }
285 }
286 }
287 else if (value > _count)
288 {
290 }
291 _count = value;
292 }
293 }
static unsafe void Clear(Array array)
Definition Array.cs:755

Referenced by System.Collections.Immutable.ImmutableArray< T >.Builder.AddRange(), System.Collections.Immutable.ImmutableArray< T >.Builder.AddRange(), System.Collections.Immutable.ImmutableArray< T >.Builder.AddRange(), System.Collections.Immutable.ImmutableArray< T >.Builder.AddRange(), System.Collections.Immutable.ImmutableArray< T >.Builder.AddRange< TDerived >(), System.Collections.Immutable.ImmutableArray< T >.Builder.AddRange< TDerived >(), System.Collections.Immutable.ImmutableArray< T >.Builder.Clear(), System.Collections.Immutable.ImmutableArray< T >.Builder.CopyTo(), System.Collections.Immutable.ImmutableArray< T >.Builder.GetEnumerator(), System.Collections.Immutable.ImmutableArray< T >.Builder.IndexOf(), System.Collections.Immutable.ImmutableArray< T >.Builder.IndexOf(), System.Collections.Immutable.ImmutableArray< T >.Builder.Insert(), System.Collections.Immutable.ImmutableArray< T >.Builder.ItemRef(), System.Collections.Immutable.ImmutableArray< T >.Builder.LastIndexOf(), System.Collections.Immutable.ImmutableArray< T >.Builder.LastIndexOf(), System.Collections.Immutable.ImmutableArray< T >.Builder.LastIndexOf(), System.Collections.Immutable.ImmutableArray< T >.Builder.MoveToImmutable(), System.Collections.Immutable.ImmutableArray< T >.Builder.RemoveAt(), System.Collections.Immutable.ImmutableArray< T >.Builder.Sort(), System.Collections.Immutable.ImmutableArray< T >.Builder.Sort(), System.Collections.Immutable.ImmutableArray< T >.Builder.Sort(), System.Collections.Immutable.ImmutableArray< T >.Builder.Sort(), and System.Collections.Immutable.ImmutableArray< T >.Builder.ToArray().