Terraria v1.4.4.9
Terraria source code documentation
|
|
inlineprivate |
Definition at line 101 of file RangeAttribute.cs.
References System.ComponentModel.DataAnnotations.RangeAttribute.Conversion, System.converter, System.ComponentModel.DataAnnotations.RangeAttribute.ConvertValueInInvariantCulture, System.SR.Format(), System.Type.FullName, System.ComponentModel.DataAnnotations.RangeAttribute.GetOperandTypeConverter(), System.ComponentModel.DataAnnotations.RangeAttribute.Initialize(), System.Globalization.CultureInfo.InvariantCulture, System.Type.IsAssignableFrom(), System.ComponentModel.DataAnnotations.RangeAttribute.Maximum, System.ComponentModel.DataAnnotations.RangeAttribute.Minimum, System.ComponentModel.DataAnnotations.RangeAttribute.OperandType, System.ComponentModel.DataAnnotations.RangeAttribute.ParseLimitsInInvariantCulture, System.SR.RangeAttribute_ArbitraryTypeNotIComparable, System.SR.RangeAttribute_Must_Set_Min_And_Max, System.SR.RangeAttribute_Must_Set_Operand_Type, System.Convert.ToDouble(), System.Convert.ToInt32(), System.type, and System.value.
Referenced by System.ComponentModel.DataAnnotations.RangeAttribute.FormatErrorMessage(), and System.ComponentModel.DataAnnotations.RangeAttribute.IsValid().