Terraria v1.4.4.9
Terraria source code documentation
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System.IO.Compression.InputBuffer Class Referencesealed

Public Member Functions

bool EnsureBitsAvailable (int count)
 
uint TryLoad16Bits ()
 
int GetBits (int count)
 
int CopyTo (Memory< byte > output)
 
int CopyTo (byte[] output, int offset, int length)
 
bool NeedsInput ()
 
void SetInput (Memory< byte > buffer)
 
void SetInput (byte[] buffer, int offset, int length)
 
void SkipBits (int n)
 
void SkipToByteBoundary ()
 

Properties

int AvailableBits [get]
 
int AvailableBytes [get]
 

Private Member Functions

uint GetBitMask (int count)
 

Private Attributes

Memory< byte > _buffer
 
uint _bitBuffer
 
int _bitsInBuffer
 

Detailed Description

Definition at line 3 of file InputBuffer.cs.


The documentation for this class was generated from the following file: