Terraria v1.4.4.9
Terraria source code documentation
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This is the complete list of members for System.IO.Compression.InputBuffer, including all inherited members.
_bitBuffer | System.IO.Compression.InputBuffer | private |
_bitsInBuffer | System.IO.Compression.InputBuffer | private |
_buffer | System.IO.Compression.InputBuffer | private |
AvailableBits | System.IO.Compression.InputBuffer | |
AvailableBytes | System.IO.Compression.InputBuffer | |
CopyTo(Memory< byte > output) | System.IO.Compression.InputBuffer | inline |
CopyTo(byte[] output, int offset, int length) | System.IO.Compression.InputBuffer | inline |
EnsureBitsAvailable(int count) | System.IO.Compression.InputBuffer | inline |
GetBitMask(int count) | System.IO.Compression.InputBuffer | inlineprivate |
GetBits(int count) | System.IO.Compression.InputBuffer | inline |
NeedsInput() | System.IO.Compression.InputBuffer | inline |
SetInput(Memory< byte > buffer) | System.IO.Compression.InputBuffer | inline |
SetInput(byte[] buffer, int offset, int length) | System.IO.Compression.InputBuffer | inline |
SkipBits(int n) | System.IO.Compression.InputBuffer | inline |
SkipToByteBoundary() | System.IO.Compression.InputBuffer | inline |
TryLoad16Bits() | System.IO.Compression.InputBuffer | inline |