Terraria v1.4.4.9
Terraria source code documentation
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System.Linq.Enumerable.RangeIterator Class Referencesealed

Public Member Functions

override IEnumerable< TResultSelect< TResult > (Func< int, TResult > selector)
 
int[] ToArray ()
 
List< int > ToList ()
 
int GetCount (bool onlyIfCheap)
 
IPartition< int > Skip (int count)
 
IPartition< int > Take (int count)
 
int TryGetElementAt (int index, out bool found)
 
int TryGetFirst (out bool found)
 
int TryGetLast (out bool found)
 
 RangeIterator (int start, int count)
 
override Iterator< int > Clone ()
 
override bool MoveNext ()
 
override void Dispose ()
 
IEnumerator< TSource > GetEnumerator ()
 
virtual IEnumerable< TResultSelect< TResult > (Func< TSource, TResult > selector)
 
virtual IEnumerable< TSource > Where (Func< TSource, bool > predicate)
 
new IEnumerator< TGetEnumerator ()
 
new IEnumerator< TGetEnumerator ()
 

Package Attributes

int _state
 
TSource _current
 

Properties

int CountForDebugger [get]
 
TSource Current [get]
 
object IEnumerator. Current [get]
 

Private Member Functions

IEnumerator IEnumerable. GetEnumerator ()
 
void IEnumerator. Reset ()
 

Private Attributes

readonly int _start
 
readonly int _end
 
readonly int _threadId
 

Detailed Description

Definition at line 1255 of file Enumerable.cs.


The documentation for this class was generated from the following file: