Terraria v1.4.4.9
Terraria source code documentation
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◆ Clear()

void Terraria.HitTile.Clear ( int tileId)
inline

Definition at line 232 of file HitTile.cs.

233 {
234 if (tileId >= 0 && tileId <= 500)
235 {
236 data[tileId].Clear();
237 int i;
238 for (i = 0; i < 500 && order[i] != tileId; i++)
239 {
240 }
241 for (; i < 500; i++)
242 {
243 order[i] = order[i + 1];
244 }
245 order[500] = tileId;
246 }
247 }
HitTileObject[] data
Definition HitTile.cs:66

References Terraria.HitTile.HitTileObject.Clear(), Terraria.HitTile.data, and Terraria.HitTile.order.