Terraria v1.4.4.9
Terraria source code documentation
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◆ Clear()

void Terraria.HitTile.HitTileObject.Clear ( )
inline

Definition at line 34 of file HitTile.cs.

35 {
36 X = 0;
37 Y = 0;
38 damage = 0;
39 type = 0;
40 timeToLive = 0;
41 if (rand == null)
42 {
43 rand = new UnifiedRandom((int)DateTime.Now.Ticks);
44 }
45 for (crackStyle = rand.Next(4); crackStyle == lastCrack; crackStyle = rand.Next(4))
46 {
47 }
49 }
static int lastCrack
Definition HitTile.cs:64
static UnifiedRandom rand
Definition HitTile.cs:62
static DateTime Now
Definition DateTime.cs:103

References Terraria.HitTile.HitTileObject.crackStyle, Terraria.HitTile.HitTileObject.damage, Terraria.HitTile.lastCrack, System.DateTime.Now, Terraria.HitTile.rand, Terraria.HitTile.HitTileObject.timeToLive, Terraria.HitTile.HitTileObject.type, Terraria.HitTile.HitTileObject.X, and Terraria.HitTile.HitTileObject.Y.

Referenced by Terraria.HitTile.HitTileObject.HitTileObject(), Terraria.HitTile.Clear(), Terraria.HitTile.Prune(), and Terraria.HitTile.SortSlots().