Terraria v1.4.4.9
Terraria source code documentation
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Implements Microsoft.Xna.Framework.Graphics.IGraphicsResource.
Reimplemented in Microsoft.Xna.Framework.Graphics.RenderTarget2D, and Microsoft.Xna.Framework.Graphics.RenderTarget2D.
Definition at line 748 of file Texture2D.cs.
References Microsoft.Xna.Framework.Graphics.GraphicsResource._internalHandle, Microsoft.Xna.Framework.Graphics.GraphicsResource._parent, Microsoft.Xna.Framework.Graphics.Texture2D.pComPtr, Microsoft.Xna.Framework.Graphics.Texture.pStateTracker, Microsoft.Xna.Framework.Graphics.DeviceResourceManager.ReleaseAllReferences(), and Microsoft.Xna.Framework.Graphics.GraphicsDevice.Resources.
Referenced by Microsoft.Xna.Framework.Graphics.Texture2D._0021Texture2D(), Microsoft.Xna.Framework.Graphics.Texture2D.ReleaseNativeObject(), and Microsoft.Xna.Framework.Graphics.Texture2D.SaveDataForRecreation().