Initial value:= new int[26]
{
4, 33, 34, 35, 42, 49, 93, 95, 98, 100,
149, 173, 174, 270, 271, 316, 317, 318, 92, 372,
646, 405, 592, 572, 581, 660
}
Definition at line 67 of file TileID.cs.
68 {
69 4, 33, 34, 35, 42, 49, 93, 95, 98, 100,
70 149, 173, 174, 270, 271, 316, 317, 318, 92, 372,
71 646, 405, 592, 572, 581, 660
72 };
Referenced by Terraria.WorldGen.RoomNeeds().