Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 337 of file ReflectionXmlSerializationReader.cs.
References System.array, System.Xml.Serialization.XmlSerializationReader.CreateUnknownNodeException(), System.Xml.Dictionary, System.Xml.Serialization.XmlSerializationReader.GetTarget(), System.Type.GetType(), System.Xml.Schema.Id, System.index, System.Xml.Serialization.ReflectionXmlSerializationReader.InitializeValueTypes(), System.item, System.list, System.Xml.Name, System.obj, System.Xml.Serialization.XmlSerializationReader.ReadEndElement(), System.Xml.Serialization.XmlSerializationReader.ReadReferencedElement(), System.Xml.Serialization.XmlSerializationReader.ReadReferencedElements(), System.Xml.Serialization.XmlSerializationReader.Referenced(), System.text, System.Xml.XmlConvert.ToBoolean(), System.Xml.Serialization.XmlSerializationReader.UnknownNode(), System.Xml.Serialization.UnknownNodeAction(), System.value, System.Xml.Serialization.ReflectionXmlSerializationReader.WriteMemberElements(), System.Xml.Serialization.ReflectionXmlSerializationReader.WriteMemberElementsIf(), System.Xml.Serialization.ReflectionXmlSerializationReader.WriteMemberFixupBegin(), and System.Xml.Serialization.ReflectionXmlSerializationReader.XmlNodeEqual().
Referenced by System.Xml.Serialization.ReflectionXmlSerializationReader.GenerateMembersElement().