Terraria v1.4.4.9
Terraria source code documentation
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◆ XmlNodeEqual()

bool System.Xml.Serialization.ReflectionXmlSerializationReader.XmlNodeEqual ( XmlReader source,
string name,
string ns )
inlineprivate

Definition at line 1790 of file ReflectionXmlSerializationReader.cs.

1791 {
1792 if (source.LocalName == name)
1793 {
1794 return string.Equals(source.NamespaceURI, ns);
1795 }
1796 return false;
1797 }

References System.source.

Referenced by System.Xml.Serialization.ReflectionXmlSerializationReader.GenerateEncodedMembersElement(), and System.Xml.Serialization.ReflectionXmlSerializationReader.WriteAttributes().