Terraria v1.4.4.9
Terraria source code documentation
|
|
inline |
Definition at line 94 of file MemoryMappedView.cs.
References System.IO.MemoryMappedFiles.MemoryMappedView._viewHandle, System.Runtime.InteropServices.SafeBuffer.AcquirePointer(), System.capacity, System.IO.Win32Marshal.GetExceptionForWin32Error(), System.Runtime.InteropServices.Marshal.GetLastPInvokeError(), System.millisecondsTimeout, System.pointer, System.Runtime.InteropServices.SafeBuffer.ReleasePointer(), System.Threading.Thread.Sleep(), and System.Threading.SpinWait.SpinOnce().
Referenced by System.IO.MemoryMappedFiles.MemoryMappedViewAccessor.Flush(), and System.IO.MemoryMappedFiles.MemoryMappedViewStream.Flush().