Terraria v1.4.4.9
Terraria source code documentation
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◆ Flush()

void System.IO.MemoryMappedFiles.MemoryMappedViewAccessor.Flush ( )
inline

Definition at line 41 of file MemoryMappedViewAccessor.cs.

42 {
43 if (!base.IsOpen)
44 {
45 throw new ObjectDisposedException("MemoryMappedViewAccessor", System.SR.ObjectDisposed_ViewAccessorClosed);
46 }
47 _view.Flush((UIntPtr)(ulong)base.Capacity);
48 }
static string ObjectDisposed_ViewAccessorClosed
Definition SR.cs:70
Definition SR.cs:7

References System.IO.MemoryMappedFiles.MemoryMappedViewAccessor._view, System.IO.MemoryMappedFiles.MemoryMappedView.Flush(), and System.SR.ObjectDisposed_ViewAccessorClosed.

Referenced by System.IO.MemoryMappedFiles.MemoryMappedViewAccessor.Dispose().