Terraria v1.4.4.9
Terraria source code documentation
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◆ ReleasePointer()

void System.Runtime.InteropServices.SafeBuffer.ReleasePointer ( )
inlineinherited

Definition at line 70 of file SafeBuffer.cs.

References System.Runtime.InteropServices.SafeBuffer._numBytes, System.Runtime.InteropServices.SafeHandle.DangerousRelease(), System.Runtime.InteropServices.SafeBuffer.NotInitialized(), and System.Runtime.InteropServices.SafeBuffer.Uninitialized.

Referenced by System.IO.MemoryMappedFiles.MemoryMappedView.Flush(), System.Security.Principal.Win32.InitializeReferencedDomainsPointer(), System.IO.UnmanagedMemoryStream.ReadByte(), System.IO.UnmanagedMemoryAccessor.ReadByte(), System.IO.UnmanagedMemoryStream.ReadCore(), System.IO.UnmanagedMemoryAccessor.ReadDecimal(), System.IO.UnmanagedMemoryAccessor.ReadInt16(), System.IO.UnmanagedMemoryAccessor.ReadInt32(), System.IO.UnmanagedMemoryAccessor.ReadInt64(), System.IO.UnmanagedMemoryAccessor.Write(), System.IO.UnmanagedMemoryAccessor.Write(), System.IO.UnmanagedMemoryAccessor.Write(), System.IO.UnmanagedMemoryAccessor.Write(), System.IO.UnmanagedMemoryAccessor.Write(), System.IO.UnmanagedMemoryStream.WriteByte(), and System.IO.UnmanagedMemoryStream.WriteCore().