Terraria v1.4.4.9
Terraria source code documentation
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System.Text.EncodingExtensions Class Reference

Static Public Member Functions

static Encoding RemovePreamble (this Encoding encoding)
 
static long GetBytes (this Encoding encoding, ReadOnlySpan< char > chars, IBufferWriter< byte > writer)
 
static long GetBytes (this Encoding encoding, in ReadOnlySequence< char > chars, IBufferWriter< byte > writer)
 
static int GetBytes (this Encoding encoding, in ReadOnlySequence< char > chars, Span< byte > bytes)
 
static byte[] GetBytes (this Encoding encoding, in ReadOnlySequence< char > chars)
 
static long GetChars (this Encoding encoding, ReadOnlySpan< byte > bytes, IBufferWriter< char > writer)
 
static long GetChars (this Encoding encoding, in ReadOnlySequence< byte > bytes, IBufferWriter< char > writer)
 
static int GetChars (this Encoding encoding, in ReadOnlySequence< byte > bytes, Span< char > chars)
 
static string GetString (this Encoding encoding, in ReadOnlySequence< byte > bytes)
 
static void Convert (this Encoder encoder, ReadOnlySpan< char > chars, IBufferWriter< byte > writer, bool flush, out long bytesUsed, out bool completed)
 
static void Convert (this Encoder encoder, in ReadOnlySequence< char > chars, IBufferWriter< byte > writer, bool flush, out long bytesUsed, out bool completed)
 
static void Convert (this Decoder decoder, ReadOnlySpan< byte > bytes, IBufferWriter< char > writer, bool flush, out long charsUsed, out bool completed)
 
static void Convert (this Decoder decoder, in ReadOnlySequence< byte > bytes, IBufferWriter< char > writer, bool flush, out long charsUsed, out bool completed)
 

Detailed Description

Definition at line 3 of file EncodingExtensions.cs.


The documentation for this class was generated from the following files: