Terraria v1.4.4.9
Terraria source code documentation
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System.Text.Decoder Class Referenceabstract

Public Member Functions

virtual void Reset ()
 
int GetCharCount (byte[] bytes, int index, int count)
 
virtual int GetCharCount (byte[] bytes, int index, int count, bool flush)
 
virtual unsafe int GetCharCount (byte *bytes, int count, bool flush)
 
virtual unsafe int GetCharCount (ReadOnlySpan< byte > bytes, bool flush)
 
int GetChars (byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
 
virtual int GetChars (byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex, bool flush)
 
virtual unsafe int GetChars (byte *bytes, int byteCount, char *chars, int charCount, bool flush)
 
virtual unsafe int GetChars (ReadOnlySpan< byte > bytes, Span< char > chars, bool flush)
 
virtual void Convert (byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex, int charCount, bool flush, out int bytesUsed, out int charsUsed, out bool completed)
 
virtual unsafe void Convert (byte *bytes, int byteCount, char *chars, int charCount, bool flush, out int bytesUsed, out int charsUsed, out bool completed)
 
virtual unsafe void Convert (ReadOnlySpan< byte > bytes, Span< char > chars, bool flush, out int bytesUsed, out int charsUsed, out bool completed)
 

Package Attributes

DecoderFallback _fallback
 
DecoderFallbackBuffer _fallbackBuffer
 

Properties

DecoderFallbackFallback [get, set]
 
DecoderFallbackBuffer FallbackBuffer [get]
 
bool InternalHasFallbackBuffer [get]
 

Detailed Description

Definition at line 5 of file Decoder.cs.


The documentation for this class was generated from the following file: