Terraria v1.4.4.9
Terraria source code documentation
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Reimplemented from Terraria.Graphics.Shaders.ScreenShaderData.
Definition at line 14 of file SepiaScreenShaderData.cs.
References Terraria.Main.bloodMoon, Terraria.Main.cloudAlpha, Terraria.Main.dayTime, Terraria.GameContent.Shaders.SepiaScreenShaderData.GetDaylightPowers(), Terraria.Main.GetMoonPhase(), Microsoft.Xna.Framework.MathHelper.Lerp(), Microsoft.Xna.Framework.Vector3.Lerp(), Terraria.Main.screenHeight, Terraria.Utils.SmoothStep(), Terraria.Main.starGame, Terraria.Main.starGameMath(), Terraria.Graphics.Shaders.ScreenShaderData.UseColor(), Terraria.Graphics.Shaders.ScreenShaderData.UseIntensity(), Terraria.Graphics.Shaders.ScreenShaderData.UseOpacity(), Terraria.Graphics.Shaders.ScreenShaderData.UseProgress(), and Terraria.Main.worldSurface.