Terraria v1.4.4.9
Terraria source code documentation
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NodeKindContentIterator.cs
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3
5
8{
10
12
13 private bool _needFirst;
14
16
17 public void Create(XPathNavigator context, XPathNodeType nodeType)
18 {
20 _nodeType = nodeType;
21 _needFirst = true;
22 }
23
24 public bool MoveNext()
25 {
26 if (_needFirst)
27 {
29 return !_needFirst;
30 }
32 }
33}
virtual bool MoveToChild(string localName, string namespaceURI)
static XPathNavigator SyncToNavigator(XPathNavigator navigatorThis, XPathNavigator navigatorThat)
void Create(XPathNavigator context, XPathNodeType nodeType)