Terraria v1.4.4.9
Terraria source code documentation
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System.Threading.ExecutionContext Member List

This is the complete list of members for System.Threading.ExecutionContext, including all inherited members.

Capture()System.Threading.ExecutionContextinlinestatic
CaptureForRestore()System.Threading.ExecutionContextinlinepackagestatic
CreateCopy()System.Threading.ExecutionContextinline
DefaultSystem.Threading.ExecutionContextpackagestatic
Dispose()System.Threading.ExecutionContextinline
ExecutionContext()System.Threading.ExecutionContextinlineprivate
ExecutionContext(IAsyncLocalValueMap localValues, IAsyncLocal[] localChangeNotifications, bool isFlowSuppressed)System.Threading.ExecutionContextinlineprivate
GetLocalValue(IAsyncLocal local)System.Threading.ExecutionContextinlinepackagestatic
GetObjectData(SerializationInfo info, StreamingContext context)System.Threading.ExecutionContextinline
HasChangeNotificationsSystem.Threading.ExecutionContextpackage
IsDefaultSystem.Threading.ExecutionContextpackage
IsFlowSuppressed()System.Threading.ExecutionContextinlinestatic
m_isDefaultSystem.Threading.ExecutionContextprivate
m_isFlowSuppressedSystem.Threading.ExecutionContextprivate
m_localChangeNotificationsSystem.Threading.ExecutionContextprivate
m_localValuesSystem.Threading.ExecutionContextprivate
OnValuesChanged(ExecutionContext previousExecutionCtx, ExecutionContext nextExecutionCtx)System.Threading.ExecutionContextinlinepackagestatic
ResetThreadPoolThread(Thread currentThread)System.Threading.ExecutionContextinlinepackagestatic
Restore(ExecutionContext executionContext)System.Threading.ExecutionContextinlinestatic
RestoreChangedContextToThread(Thread currentThread, ExecutionContext contextToRestore, ExecutionContext currentContext)System.Threading.ExecutionContextinlinepackagestatic
RestoreFlow()System.Threading.ExecutionContextinlinestatic
RestoreInternal(ExecutionContext executionContext)System.Threading.ExecutionContextinlinepackagestatic
Run(ExecutionContext executionContext, ContextCallback callback, object? state)System.Threading.ExecutionContextinlinestatic
RunForThreadPoolUnsafe< TState >(ExecutionContext executionContext, Action< TState > callback, in TState state)System.Threading.ExecutionContextinlinepackagestatic
RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, object state)System.Threading.ExecutionContextinlinepackagestatic
RunInternal(ExecutionContext executionContext, ContextCallback callback, object state)System.Threading.ExecutionContextinlinepackagestatic
s_defaultFlowSuppressedSystem.Threading.ExecutionContextprivatestatic
SetLocalValue(IAsyncLocal local, object newValue, bool needChangeNotifications)System.Threading.ExecutionContextinlinepackagestatic
ShallowClone(bool isFlowSuppressed)System.Threading.ExecutionContextinlineprivate
SuppressFlow()System.Threading.ExecutionContextinlinestatic
ThrowNullContext()System.Threading.ExecutionContextinlineprivatestatic