Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 116 of file ExecutionContext.cs.
References System.Threading.Thread._executionContext, System.Threading.Thread._synchronizationContext, System.Runtime.ExceptionServices.ExceptionDispatchInfo.Capture(), System.Threading.Thread.CurrentThread, System.Runtime.Serialization.Dictionary, System.Threading.ExecutionContext.RestoreChangedContextToThread(), System.source, and System.state.
Referenced by System.Threading.TimerQueueTimer.CallCallback(), System.Threading.CancellationTokenSource.CallbackNode.ExecuteCallback(), System.Threading.Tasks.Task< TResult >.ExecuteWithThreadLocal(), System.IO.Stream.ReadWriteTask.Invoke(), System.Runtime.CompilerServices.PoolingAsyncValueTaskMethodBuilder< TResult >.StateMachineBox< TStateMachine >.MoveNext(), System.Runtime.CompilerServices.AsyncTaskMethodBuilder< TResult >.AsyncStateMachineBox< TStateMachine >.MoveNext(), System.Threading._IOCompletionCallback.PerformIOCompletionCallback(), System.Threading.Thread.StartHelper.Run(), System.Threading.ExecutionContext.Run(), and System.Threading.Tasks.AwaitTaskContinuation.RunCallback().