Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches
System.IO.Compression.Deflater Member List

This is the complete list of members for System.IO.Compression.Deflater, including all inherited members.

_inputBufferHandleSystem.IO.Compression.Deflaterprivate
_isDisposedSystem.IO.Compression.Deflaterprivate
_zlibStreamSystem.IO.Compression.Deflaterprivate
DeallocateInputBufferHandle()System.IO.Compression.Deflaterinlineprivate
Deflate(ZLibNative.FlushCode flushCode)System.IO.Compression.Deflaterinlineprivate
Deflater(CompressionLevel compressionLevel, int windowBits)System.IO.Compression.Deflaterinlinepackage
Dispose()System.IO.Compression.Deflaterinline
Dispose(bool disposing)System.IO.Compression.Deflaterinlineprivate
Finish(byte[] outputBuffer, out int bytesRead)System.IO.Compression.Deflaterinlinepackage
Flush(byte[] outputBuffer, out int bytesRead)System.IO.Compression.Deflaterinlinepackage
GetDeflateOutput(byte[] outputBuffer)System.IO.Compression.Deflaterinlinepackage
NeedsInput()System.IO.Compression.Deflaterinline
ReadDeflateOutput(byte[] outputBuffer, ZLibNative.FlushCode flushCode, out int bytesRead)System.IO.Compression.Deflaterinlineprivate
SetInput(ReadOnlyMemory< byte > inputBuffer)System.IO.Compression.Deflaterinlinepackage
SetInput(byte *inputBufferPtr, int count)System.IO.Compression.Deflaterinlinepackage
SyncLockSystem.IO.Compression.Deflaterprivate
~Deflater()System.IO.Compression.Deflaterinlineprivate