Terraria v1.4.4.9
Terraria source code documentation
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◆ Flush()

bool System.IO.Compression.Deflater.Flush ( byte[] outputBuffer,
out int bytesRead )
inlinepackage

Definition at line 158 of file Deflater.cs.

159 {
160 return ReadDeflateOutput(outputBuffer, ZLibNative.FlushCode.SyncFlush, out bytesRead) == ZLibNative.ErrorCode.Ok;
161 }
unsafe ZLibNative.ErrorCode ReadDeflateOutput(byte[] outputBuffer, ZLibNative.FlushCode flushCode, out int bytesRead)
Definition Deflater.cs:137

References System.IO.Compression.Deflater.ReadDeflateOutput().

Referenced by System.IO.Compression.DeflateStream.FlushAsync(), and System.IO.Compression.DeflateStream.FlushBuffers().