Terraria v1.4.4.9
Terraria source code documentation
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◆ SetInput() [1/2]

unsafe void System.IO.Compression.Deflater.SetInput ( byte * inputBufferPtr,
int count )
inlinepackage

Definition at line 108 of file Deflater.cs.

109 {
110 if (count == 0)
111 {
112 return;
113 }
114 lock (SyncLock)
115 {
116 _zlibStream.NextIn = (IntPtr)inputBufferPtr;
117 _zlibStream.AvailIn = (uint)count;
118 }
119 }

References System.count, and System.IO.Compression.Deflater.SyncLock.