|
Terraria v1.4.4.9
Terraria source code documentation
|
Static Public Attributes | |
| static WorldGenConfiguration | configuration |
| static StructureMap | structures |
| static int | copper |
| static int | iron |
| static int | silver |
| static int | gold |
| static int | copperBar = 20 |
| static int | ironBar = 22 |
| static int | silverBar = 21 |
| static int | goldBar = 19 |
| static ushort | mossTile = 179 |
| static ushort | mossWall = 54 |
| static int | lavaLine |
| static int | waterLine |
| static double | worldSurfaceLow |
| static double | worldSurface |
| static double | worldSurfaceHigh |
| static double | rockLayerLow |
| static double | rockLayer |
| static double | rockLayerHigh |
| static int | snowTop |
| static int | snowBottom |
| static int | snowOriginLeft |
| static int | snowOriginRight |
| static int[] | snowMinX |
| static int[] | snowMaxX |
| static int | leftBeachEnd |
| static int | rightBeachStart |
| static int | beachBordersWidth |
| static int | beachSandRandomCenter |
| static int | beachSandRandomWidthRange |
| static int | beachSandDungeonExtraWidth |
| static int | beachSandJungleExtraWidth |
| static int | shellStartXLeft |
| static int | shellStartYLeft |
| static int | shellStartXRight |
| static int | shellStartYRight |
| static int | oceanWaterStartRandomMin |
| static int | oceanWaterStartRandomMax |
| static int | oceanWaterForcedJungleLength |
| static int | evilBiomeBeachAvoidance |
| static int | evilBiomeAvoidanceMidFixer |
| static int | lakesBeachAvoidance |
| static int | smallHolesBeachAvoidance |
| static int | surfaceCavesBeachAvoidance |
| static int | surfaceCavesBeachAvoidance2 |
| static readonly int | maxOceanCaveTreasure = 2 |
| static int | numOceanCaveTreasure = 0 |
| static Point[] | oceanCaveTreasure = new Point[maxOceanCaveTreasure] |
| static bool | skipDesertTileCheck = false |
| static Rectangle | UndergroundDesertLocation = Rectangle.Empty |
| static Rectangle | UndergroundDesertHiveLocation = Rectangle.Empty |
| static int | desertHiveHigh |
| static int | desertHiveLow |
| static int | desertHiveLeft |
| static int | desertHiveRight |
| static int | numLarva |
| static int[] | larvaY = new int[100] |
| static int[] | larvaX = new int[100] |
| static int | numPyr |
| static int[] | PyrX |
| static int[] | PyrY |
| static int | extraBastStatueCount |
| static int | extraBastStatueCountMax |
| static int | jungleOriginX |
| static int | jungleMinX |
| static int | jungleMaxX |
| static int | JungleX |
| static ushort | jungleHut |
| static bool | mudWall |
| static int | JungleItemCount |
| static int[] | JChestX = new int[100] |
| static int[] | JChestY = new int[100] |
| static int | numJChests |
| static int | tLeft |
| static int | tRight |
| static int | tTop |
| static int | tBottom |
| static int | tRooms |
| static int | lAltarX |
| static int | lAltarY |
| static int | dungeonSide |
| static int | dungeonLocation |
| static bool | dungeonLake |
| static ushort | crackedType = 481 |
| static int | dungeonX |
| static int | dungeonY |
| static Vector2D | lastDungeonHall = Vector2D.Zero |
| static readonly int | maxDRooms = 100 |
| static int | numDRooms |
| static int[] | dRoomX = new int[maxDRooms] |
| static int[] | dRoomY = new int[maxDRooms] |
| static int[] | dRoomSize = new int[maxDRooms] |
| static bool[] | dRoomTreasure = new bool[maxDRooms] |
| static int[] | dRoomL = new int[maxDRooms] |
| static int[] | dRoomR = new int[maxDRooms] |
| static int[] | dRoomT = new int[maxDRooms] |
| static int[] | dRoomB = new int[maxDRooms] |
| static int | numDDoors |
| static int[] | DDoorX = new int[500] |
| static int[] | DDoorY = new int[500] |
| static int[] | DDoorPos = new int[500] |
| static int | numDungeonPlatforms |
| static int[] | dungeonPlatformX = new int[500] |
| static int[] | dungeonPlatformY = new int[500] |
| static int | dEnteranceX |
| static bool | dSurface |
| static double | dxStrength1 |
| static double | dyStrength1 |
| static double | dxStrength2 |
| static double | dyStrength2 |
| static int | dMinX |
| static int | dMaxX |
| static int | dMinY |
| static int | dMaxY |
| static int | skyLakes |
| static bool | generatedShadowKey |
| static int | numIslandHouses |
| static int | skyIslandHouseCount |
| static bool[] | skyLake = new bool[30] |
| static int[] | floatingIslandHouseX = new int[30] |
| static int[] | floatingIslandHouseY = new int[30] |
| static int[] | floatingIslandStyle = new int[30] |
| static int | numMCaves |
| static int[] | mCaveX = new int[30] |
| static int[] | mCaveY = new int[30] |
| static readonly int | maxTunnels = 50 |
| static int | numTunnels |
| static int[] | tunnelX = new int[maxTunnels] |
| static readonly int | maxOrePatch = 50 |
| static int | numOrePatch |
| static int[] | orePatchX = new int[maxOrePatch] |
| static readonly int | maxMushroomBiomes = 50 |
| static int | numMushroomBiomes = 0 |
| static Point[] | mushroomBiomesPosition = new Point[maxMushroomBiomes] |
| static int | logX |
| static int | logY |
| static readonly int | maxLakes = 50 |
| static int | numLakes = 0 |
| static int[] | LakeX = new int[maxLakes] |
| static readonly int | maxOasis = 20 |
| static int | numOasis = 0 |
| static Point[] | oasisPosition = new Point[maxOasis] |
| static int[] | oasisWidth = new int[maxOasis] |
| static readonly int | oasisHeight = 20 |
| static int | hellChest |
| static int[] | hellChestItem |
| static Point16[] | statueList |
| static List< int > | StatuesWithTraps = new List<int>(new int[4] { 4, 7, 10, 18 }) |
| static bool | crimsonLeft = true |
| static Vector2D | shimmerPosition |
Definition at line 8 of file GenVars.cs.