Terraria v1.4.4.9
Terraria source code documentation
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◆ SendPacketsElement() [13/13]

System.Net.Sockets.SendPacketsElement.SendPacketsElement ( ReadOnlyMemory< byte > buffer,
bool endOfPacket )
inline

Definition at line 123 of file SendPacketsElement.cs.

124 {
125 Initialize(null, null, null, buffer, 0L, buffer.Length, endOfPacket);
126 }
void Initialize(string filePath, FileStream fileStream, byte[] buffer, ReadOnlyMemory< byte >? memoryBuffer, long offset, int count, bool endOfPacket)

References System.buffer, System.Net.Sockets.SendPacketsElement.Initialize(), and System.L.