Terraria v1.4.4.9
Terraria source code documentation
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◆ Initialize()

void System.Net.Sockets.SendPacketsElement.Initialize ( string filePath,
FileStream fileStream,
byte[] buffer,
ReadOnlyMemory< byte >? memoryBuffer,
long offset,
int count,
bool endOfPacket )
inlineprivate

Definition at line 128 of file SendPacketsElement.cs.

References System.buffer, System.count, System.Net.Sockets.SendPacketsElement.Count, System.Net.Sockets.SendPacketsElement.EndOfPacket, System.Net.Sockets.SendPacketsElement.FilePath, System.Net.Sockets.SendPacketsElement.MemoryBuffer, System.offset, and System.Net.Sockets.SendPacketsElement.OffsetLong.

Referenced by System.Net.Sockets.SendPacketsElement.SendPacketsElement(), System.Net.Sockets.SendPacketsElement.SendPacketsElement(), System.Net.Sockets.SendPacketsElement.SendPacketsElement(), and System.Net.Sockets.SendPacketsElement.SendPacketsElement().