7 public string?
FilePath {
get;
private set; }
11 public byte[]?
Buffer {
get;
private set; }
13 public int Count {
get;
private set; }
24 : this(filepath, 0
L, 0, endOfPacket: false)
29 : this(filepath, (long)
offset,
count, endOfPacket: false)
61 : this(fileStream, 0
L, 0, endOfPacket: false)
66 : this(fileStream,
offset,
count, endOfPacket: false)
72 if (fileStream ==
null)
119 : this(
buffer, endOfPacket: false)
SendPacketsElement(ReadOnlyMemory< byte > buffer)
SendPacketsElement(byte[] buffer, int offset, int count, bool endOfPacket)
SendPacketsElement(FileStream fileStream)
SendPacketsElement(string filepath, long offset, int count, bool endOfPacket)
void Initialize(string filePath, FileStream fileStream, byte[] buffer, ReadOnlyMemory< byte >? memoryBuffer, long offset, int count, bool endOfPacket)
SendPacketsElement(string filepath, int offset, int count, bool endOfPacket)
SendPacketsElement(FileStream fileStream, long offset, int count)
SendPacketsElement(string filepath, int offset, int count)
SendPacketsElement(FileStream fileStream, long offset, int count, bool endOfPacket)
SendPacketsElement(string filepath)
SendPacketsElement(byte[] buffer, int offset, int count)
SendPacketsElement(ReadOnlyMemory< byte > buffer, bool endOfPacket)
SendPacketsElement(string filepath, long offset, int count)
SendPacketsElement(byte[] buffer)
ReadOnlyMemory< byte >? MemoryBuffer
static string net_sockets_sendpackelement_FileStreamMustBeAsync